KevDev
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thekevdev.bsky.social
KevDev
@thekevdev.bsky.social
he/him Indie game dev, NYU alumni, Elden Ring modding and Youtuber, check out The Magus Circle on Steam!

https://store.steampowered.com/app/2796640/The_Magus_Circle/?utm_source=KevDevBSky

#gamedev #indiedev
Le familiar but not steve #pixelart #indiegames
June 16, 2025 at 4:27 PM
Anyway, art for our indie game, no AI here
March 30, 2025 at 12:14 AM
working on localization for The Magus Circle #indiedev #gamedev
March 28, 2025 at 7:54 PM
my indie game for 15 seconds
February 7, 2025 at 2:08 PM
what wonders lieth beyond the stars #oc #ocanimatic #ocanimation #indiegame #witches #originalcharacter

sound: prinsciiia
January 25, 2025 at 2:59 PM
What do y'all think of Elden Ring Nightreign? #eldenring #nightreign
December 13, 2024 at 11:33 AM
A common mistake about game devs make about hitboxes #gaming #gamedev #indiegames #unity3d
December 2, 2024 at 3:01 PM
We're adding familiars! What other familiar creatures should we add? #screenshotsaturday #indiegame #indiedev #gamedev #pixelart
November 23, 2024 at 7:15 PM
So what drink are ya having? #indiegame #indiedev
November 12, 2024 at 4:14 PM
I feel like ability descriptions just keep getting longer and longer. A bit of design creep in order to ensure things feel "unique" and is thorough enough to allow min-maxing. There's such an avoidance to under-explain but I generally prefer the confusing mess of BB's UI to paragraphs of text.
October 24, 2024 at 4:44 AM
Some people were saying I faked this but you can watch the livestreams on YouTube. DM me if you want access to this “mod” for your streams/content!
October 19, 2024 at 6:42 PM
The main problem I ran into was sending inputs to my indie game and Elden Ring at the same time. I circumvented this by adding touch controls and casting the game to my ipad. The ipad then executed the code on my PC and was purely used for input
October 19, 2024 at 6:37 PM
The Magus Circle was inspired by the idea of drawing spell sigils and Elden Ring is filled with them. They are a bit complicated compared to my game but I simplified the symbol into a set of points to compare your drawing to
October 19, 2024 at 6:34 PM
People were asking me to publish the mod but it’s technically not a mod. I’m controlling Elden Ring through an external application from my unity game
October 19, 2024 at 6:31 PM