🥰 Founder @ https://www.gentleland.gg
• Art Lead,
• Computer Scientist,
• Game Dev
Now, I get to collaborate with them directly and I couldn’t be more excited!
Because it’s bold, it’s weird, and it’s unforgettable.
Exactly the kind of indie game I love to support.
Now, I get to collaborate with them directly and I couldn’t be more excited!
Because it’s bold, it’s weird, and it’s unforgettable.
Exactly the kind of indie game I love to support.
I was sitting in the jury and got to judge... 😁
They came in *very* close to 1st place, and their pitch stuck with me.
📸 (that’s me on the left, Ashe on the right presenting Dung Slinger)
I was sitting in the jury and got to judge... 😁
They came in *very* close to 1st place, and their pitch stuck with me.
📸 (that’s me on the left, Ashe on the right presenting Dung Slinger)
🎩 Hero
⚔️ Knight
🌱 Novice
Three roles, three moods of the creative journey.
It’s funny how we all shift between these roles while building games (and life).
Which one feels like you today?
#gamedev
🎩 Hero
⚔️ Knight
🌱 Novice
Three roles, three moods of the creative journey.
It’s funny how we all shift between these roles while building games (and life).
Which one feels like you today?
#gamedev
I also had the privilege of sharing Gentleland’s vision with so many thoughtful minds.
I also had the privilege of sharing Gentleland’s vision with so many thoughtful minds.
Meeting passionate developers, publishers, new friends and reconnecting with old ones was like walking from one insightful conversation to the next.
A personal highlight?
Meeting passionate developers, publishers, new friends and reconnecting with old ones was like walking from one insightful conversation to the next.
A personal highlight?
Thank you all for the support!
I have not been posting much on X/Twitter, but there is still a large chunk of an audience that has never switched the platform to anywhere else.
Thank you all for the support!
I have not been posting much on X/Twitter, but there is still a large chunk of an audience that has never switched the platform to anywhere else.
If you’ve ever wanted to meet the minds behind Gentleland, now’s your chance.
We are ready to connect, chat, and explore ways to build a gentler, more powerful future for game creators.
🗓️ Come find us in the Gamescom biz area!
If you’ve ever wanted to meet the minds behind Gentleland, now’s your chance.
We are ready to connect, chat, and explore ways to build a gentler, more powerful future for game creators.
🗓️ Come find us in the Gamescom biz area!
Whoever shouts the loudest or disrupts the most, often wins.
But there’s a shift happening, and game developers need to pay attention.
One of the biggest costs to any business is customer acquisition. 👇🧵
#gamedev
Whoever shouts the loudest or disrupts the most, often wins.
But there’s a shift happening, and game developers need to pay attention.
One of the biggest costs to any business is customer acquisition. 👇🧵
#gamedev
Well thought-out content you watched?
If you constantly consume "fast food" content, don't be surprised when your mind ends up malnourished with surface-level knowledge.
Social media is great at making us feel like we’re learning, when we aren't.
Well thought-out content you watched?
If you constantly consume "fast food" content, don't be surprised when your mind ends up malnourished with surface-level knowledge.
Social media is great at making us feel like we’re learning, when we aren't.
Most game devs do.
It feels fake and salesy.
The issue often lies in trying to pitch and sell your game idea to everyone.
It feels awkward for everyone involved.
Selling is not the same as marketing.
Most game devs do.
It feels fake and salesy.
The issue often lies in trying to pitch and sell your game idea to everyone.
It feels awkward for everyone involved.
Selling is not the same as marketing.
Ultimate Resource Database of free assets
Grants & Funds Database
Steam Page Guide
Impact & Goal Planner
Patch Note Kit
and much more
jackymartin.gumroad.com/
Share it with a game dev friend! :)
Ultimate Resource Database of free assets
Grants & Funds Database
Steam Page Guide
Impact & Goal Planner
Patch Note Kit
and much more
jackymartin.gumroad.com/
Share it with a game dev friend! :)
If you are designing characters for your game, consider giving it a read and let me know how you liked it! :)
If you are designing characters for your game, consider giving it a read and let me know how you liked it! :)
In this piece I am exploring the challenges for game devs in particular and how we may restore balance in a saturated creative ecosystem.
In this piece I am exploring the challenges for game devs in particular and how we may restore balance in a saturated creative ecosystem.
What does the world need to feel right now?
A sense of hope?
Connection?
Challenge?
Games hold the power to answer these questions in ways no other medium can. I believe we need to start with our own truth.
What does the world need to feel right now?
A sense of hope?
Connection?
Challenge?
Games hold the power to answer these questions in ways no other medium can. I believe we need to start with our own truth.
🌟 Build a haven where game developers can dream big, build their own studios, and create games that truly leave a mark.
And yes, I’ll be sneaking in some time for coding too 😋
What’s your mission for the year ahead?
🌟 Build a haven where game developers can dream big, build their own studios, and create games that truly leave a mark.
And yes, I’ll be sneaking in some time for coding too 😋
What’s your mission for the year ahead?
But instead of swords and spells, we’re armed with vision boards, design tools, and a deep love for games and the people who create them.
Here’s a peek behind the curtain:
But instead of swords and spells, we’re armed with vision boards, design tools, and a deep love for games and the people who create them.
Here’s a peek behind the curtain:
6 months ago I experienced losing almost two members of my family - and tragically, one permanently - to a brain bleeding.
Both events happened just one day apart from each other.
6 months ago I experienced losing almost two members of my family - and tragically, one permanently - to a brain bleeding.
Both events happened just one day apart from each other.
I am talking about my own experience, how I joined the games industry and motivations.
The episode is in German!
And if you are interested you can find it on Spotify or Youtube:
youtu.be/jBn0T7AeGYs...
I am talking about my own experience, how I joined the games industry and motivations.
The episode is in German!
And if you are interested you can find it on Spotify or Youtube:
youtu.be/jBn0T7AeGYs...
But it just works.
Each time you think about who you are making your game for, you also think about their needs, wants and beliefs.
But it just works.
Each time you think about who you are making your game for, you also think about their needs, wants and beliefs.
It's just the type of music that gets your right back into a flow.
At least for me that hyper-focus is so important to get work done.
It's just the type of music that gets your right back into a flow.
At least for me that hyper-focus is so important to get work done.
But the good news is, there is a "tipping point".
That's when things become easier.
So don't give up.
But the good news is, there is a "tipping point".
That's when things become easier.
So don't give up.
You can have 100k followers on any social media.
Launch your game and it's crickets.
The reason is that not every audience is created equal.
You can have 100k followers on any social media.
Launch your game and it's crickets.
The reason is that not every audience is created equal.