TheDiamondMan3
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thediamondman3.bsky.social
TheDiamondMan3
@thediamondman3.bsky.social
Account that I more or less use as a place to post things that I've done over time.

Youtube Channel:
https://www.youtube.com/channel/UC-A2SG2V7_eURRFwanNt3Dg

Twitter Account (more up-to-date than bluesky):
https://x.com/TheDiamondMan_3
Found Fourth Chorus to be a fun and very cool boss in Silksong
Wanted to make a 3D model of it, so I made one
#silksong #animation
October 18, 2025 at 2:45 PM
Another design I thought looked cool, so I made a 3D model of it.
October 18, 2025 at 10:42 AM
Thought another robot design looked cool, created by @jackoonz.bsky.social, so I modeled it as well.
July 29, 2025 at 6:35 PM
Thought the fan-made design of Tasque Manager by @Xezeno1 on Twitter looked cool, so I decided to model it.
#DELTARUNE #Animation
July 29, 2025 at 6:30 PM
Made a model of BSTRD from corru.observer

And have learned how much rendering engines do not like to render dithering.
#corru.observer #Animation
July 29, 2025 at 6:26 PM
Model of Geli from corru.observer

I did not expect saving an alien robot secretary in a turn-based action section of a game to go as incredibly hard as it did in this game.
#corru.observer #Animation
July 29, 2025 at 6:22 PM
Quick viewport render of the animation from a different perspective, from which I believe it looks better.
July 29, 2025 at 6:08 PM
Showcase animation of a Custodian Guard of the Adeptus Custodes that I made
#Warhammer40k #Animation
July 29, 2025 at 6:08 PM
Behind the scenes of WH40k Titan Sound Animated, showcasing the imperator titan firing the Plasma Annihilator
July 29, 2025 at 6:05 PM
#SQUADgame #Warhammer40k #Animation
New SQUAD update looks insane
November 2, 2024 at 2:34 AM
#warhammer40k #SpaceMarine2
"He will never compel the machine spirit of that Imperator Titan to hit the griddy"
The Princeps:

(Imperator Titan model has been complete)
October 25, 2024 at 1:02 PM
October 23, 2024 at 7:38 PM
Subtle hair jiggle physics test animation, starring CYN wearing Tessa's flayed skin
Aug 16, 2024
#MurderDrones #UnrealEngine5
October 20, 2024 at 10:50 AM
Another test animation, still utilizing geometry cache, but with a different animation method that is supposed to make the mouth look even more accurate.
Jun 29, 2024
#MurderDrones #UnrealEngine5
October 20, 2024 at 10:46 AM
A test animation, Murder Drones-related, showcasing better mouth mouth animation using geometry cache.
Jun 27, 2024
#MurderDrones #UnrealEngine5
October 20, 2024 at 10:44 AM
One of the first demos of Mechanatus, a mech game I am developing.
This one showcases precision melee attacking, directly inspired by MORDHAU/Chivalry
Jul 12, 2023
#UnrealEngine5 #gamedev #Mech
October 20, 2024 at 10:18 AM
First time using Blockbench, made a model of Serial Designation J from Murder Drones for a Minecraft mod that a friend is making.
Mar 21, 2023
#Blockbench #MurderDrones
October 20, 2024 at 10:06 AM