Also, unrelated, but how and why do you make your meshes different colours in the solid view?
Also, unrelated, but how and why do you make your meshes different colours in the solid view?
HOW
In all seriousness tho, this is amazing, even if I'm not sure on how you rigged that cape 💀
HOW
In all seriousness tho, this is amazing, even if I'm not sure on how you rigged that cape 💀
Y'know, it's actually really good that you pointed this out, because it also made me notice that the body is very rectangular, I'm going to try to make it look more natural tommrow. I'm not sure if the height is the issue, but I'm gonna try to fix it. Thanks again!
Y'know, it's actually really good that you pointed this out, because it also made me notice that the body is very rectangular, I'm going to try to make it look more natural tommrow. I'm not sure if the height is the issue, but I'm gonna try to fix it. Thanks again!
I usually just assume everything related to lighting is a special material, because I suck at lighting and have been trying to figure out a cool shader style for about 2 years 💀
I usually just assume everything related to lighting is a special material, because I suck at lighting and have been trying to figure out a cool shader style for about 2 years 💀
Also, I don't blame you, cloth physics suck xD
Btw, did you make the materials yourself? They look really good!
Also, I don't blame you, cloth physics suck xD
Btw, did you make the materials yourself? They look really good!