I dunno though, maybe I’m missing something.
I dunno though, maybe I’m missing something.
You can remap the controls for GameCube games. I just inverted the C-stick horizontal camera controls for Wind Waker.
This is so awesome.
You can remap the controls for GameCube games. I just inverted the C-stick horizontal camera controls for Wind Waker.
This is so awesome.
It’s amazing how well Andor leads into that movie and contextualizes so many things.
But on the other hand, Rogue One’s pacing feels jarringly frantic in comparison, and Jyn is still the glaring weak point.
It’s amazing how well Andor leads into that movie and contextualizes so many things.
But on the other hand, Rogue One’s pacing feels jarringly frantic in comparison, and Jyn is still the glaring weak point.
And yes, I’m working on a new game, and I should have something to show soon -- I’ll post about it here when I do.
Welcome to bluesky! 🦋
And yes, I’m working on a new game, and I should have something to show soon -- I’ll post about it here when I do.
Welcome to bluesky! 🦋
It's also great because you can grab every single cel and pack it optimally, and when rendering dynamically toggle a sprite's layers for outfits and whatnot. Frickin' awesome.
It's also great because you can grab every single cel and pack it optimally, and when rendering dynamically toggle a sprite's layers for outfits and whatnot. Frickin' awesome.
The size of his fireball attacks is ridiculous. Having to clear the crystals is a fun wrinkle though.
The size of his fireball attacks is ridiculous. Having to clear the crystals is a fun wrinkle though.