Marocs
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thatmarocs.bsky.social
Marocs
@thatmarocs.bsky.social
27 He/Him
Software Engineer by day, Game Dev by night
Chaotic Neutral
Portuguese, english and a bit of japanese
Female form appreciator 🔞 NSFW
The fuck are you talking about? You stuff is awesome!

Wish you did textures too. To many, if not most, of stylized texture packs being sold right now are AI generated garbo. Not many people doing CC0 stylized textures.
August 3, 2025 at 4:33 PM
Didn't they re-added it on 4.4?
April 1, 2025 at 3:19 PM
If they are replayable/revisitable, it would be cool to have secret routes or something. Like, you went out, learned, got every power up, now you can circle back and the beginning opens up in a new way.
March 30, 2025 at 2:56 AM
IIRC this only happens when pasting from the clipboard. If you don't allow it just uses a randomly generated image like the ones you posted.
It's a security thing, like everything in LibreWolf.
March 14, 2025 at 12:46 PM
I had the same problem. You have to enable, by site, this permission. (I used a random site as an example.)
March 14, 2025 at 12:43 PM
Am I a C# glazer? ABSOLUTELY!
I've been working professionally with the dotNet ecosystem for 10 years now.
I see the advantages of GDS and I do use it when prototyping. But it will never shake off the feeling of "baby's first language". I have strong opinions on the burden x benefit of its existence
February 13, 2025 at 8:37 PM
It's not a matter of bias.
Freya is a C# goddess. She is EXTREMELY proficient in it.
And since Godot FULLY supports C# - having better performance, way more features and libraries with little to no drawback - there is literally no (0, zero, nada) reasons to waste time to learn GDScript in this case.
February 13, 2025 at 8:27 PM
GDScript is a pretty "steping stone" language
Yeah, it's awesome for prototyping or if you don't know any coding, but if you are already proficient with C#, as Freya obviously is, WHY would learn and use GDScript?
Also, she probably has a bunch of C# code she could mostly copypaste.
February 13, 2025 at 6:37 PM