The Guy Who Sounds Funny
tgwsf.bsky.social
The Guy Who Sounds Funny
@tgwsf.bsky.social
A geek and dabbler in all things related art, music, animation, and gaming
So, I remembered to upscale, so here is a decent looking idle animation for our heroine in #Lycancroppy:
January 21, 2026 at 2:13 AM
Hey everybody, did this last week but haven't had much time to post, so here is the latest update vid. Got the pause menu working! Also, changed to the pickle library to serialize the save data.
November 21, 2025 at 5:41 AM
New Lycancroppy test completed, movement code is a go!
November 1, 2025 at 10:07 PM
Progress is happening! Now that I have the basic state machine implemented and the intro class worked out for now, I'm hashing out button code in the menu class, and then on to gameplay! my goal of Saturday for launching v0.0.1 of #Lycancroppy seem within reach!
October 28, 2025 at 9:25 PM
And for the fans on Bsky, here is the failed first attempt!
August 20, 2025 at 12:11 AM
Not normally what I post, but this just shows why we need professional HUMAN copy readers. This warning was about potential tornados.
March 26, 2025 at 2:17 AM
So, posted this already on Patreon as a followers post, so anyone can see it, but wanted to share here to to help build excitement about #Lycancroppy patreon.com/theguywhosoundsfunny
March 22, 2025 at 1:27 AM
Just a screen cap, and not complete, but I'm really happy with how this one is turning out. #Lycancroppy #gamedevelopment
March 22, 2025 at 12:41 AM
Really liked how this one turned out so I figured I'd share it around. Probably won't look like this in the final version of #Lycancroppy, as I want to make dynamic windows, but it'll definitely be a pretty placeholder
March 20, 2025 at 4:45 AM
I'm really trying to get better about posting things showcasing my work. Here's chicken feed: #Lycancroppy #IndieGame
February 27, 2025 at 10:01 AM
So, been having trouble scaling my proportions correctly when drawing these tiny people, so I decided to fix the problem. Behold, my NPC front base. now I have a way to consistently size the characters correctly, quickly, and keep things clean
February 14, 2025 at 6:55 AM
So, was fiddling around with #Krita, and upscaled the duck image. I figured since I put in the work I might as well re-upload. Everybody, I present to you; a larger duck. #Lycancroppy #pixelart
January 1, 2025 at 4:57 AM
Okay, only two more images from my original pile, then I'll post some upscaled stickers for you all to enjoy. And don't forget, art stream tonight on Twitch 10pm PST at the latest. #Lycancroppy #pixelart #indiegame
December 18, 2024 at 11:43 PM
Still running through my initial dumb of images, so no upscales yet, but soon, I promise. Here's a scarecrow! #Lycancroppy #pixelart #indiegame
December 18, 2024 at 8:23 PM
And now, for no particular reason, a duck! #Lycancroppy #pixelart #farmsim
December 18, 2024 at 12:38 AM
Man, all I can say is don't catch COVID, it has messed my sleep schedule up. But since I am awake again.... #Lycancroppy #pixelart #gameassets
December 17, 2024 at 11:02 PM
Up and awake again so here's is yet another character sprite from my game! #Lycancroppy #pixelart #indiegame
December 17, 2024 at 7:18 PM
Got woke up suddenly, so here's a character sprite! #Lycancroppy
December 17, 2024 at 1:41 PM
Gonna start posting these things up here now, too. These are assets from my WIP Gothic Horror Farmsim, Lycancroppy! More images to come!
December 17, 2024 at 9:47 AM