they dont conflict w/ each other so they'd work fine
in fact testing on paused mobs in simulacrum shows just that, all effects taking place etc
they dont conflict w/ each other so they'd work fine
in fact testing on paused mobs in simulacrum shows just that, all effects taking place etc
they all (except a.flow because you need to deal killing blow with cold dmg (it's a chore to do)) seem to work alright with koumei
they all (except a.flow because you need to deal killing blow with cold dmg (it's a chore to do)) seem to work alright with koumei