terrareveene.bsky.social
@terrareveene.bsky.social
That makes sense, neat! 😀
June 24, 2025 at 6:45 PM
I think shooter 4 having LOS to shooter 2 but not the other way around is pretty neat, almost like they've got their back against the wall for cover and only poking out to shoot from it when they're ready!
June 24, 2025 at 6:38 PM
I never really did figure out how ranged attacks like in FFTA worked, would sometimes fire at a target and be surprised when something blocked it, or hitting some other character that was in the way 😅
June 24, 2025 at 6:31 PM
I remember figuring out pathing for this many years ago, never did get around to implementing the 1/2 tile hops/skips though, very cool!
June 22, 2025 at 12:10 AM
Hiya! Are you "norhdurr"/"NOR" from twitter?
April 9, 2025 at 2:39 PM