Tektow
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tektow.bsky.social
Tektow
@tektow.bsky.social
Maker of games and stuff!
🍉Time to completion: ∞ 🍉
tektow.itch.io
https://www.youtube.com/channel/UC0Q4BT-p1gNwAgRhegkeBEQ
I really enjoyed Bravely Default way back, but I got really annoyed when there was the time travel bit and it seemed like I had to go and do the game again.
I should go back and play it again though, it probably wasn't as bad as it was seeming.
January 6, 2025 at 10:22 PM
There are some things I didn't cover such as texturing, but that was a big hassle and somewhat messily documented...

Also, the characters name is Unzari~!
She is a mimic/chimera.
But, thank you for reading/viewing! 🍉
December 23, 2024 at 9:35 AM
The initial block-out took about an hour, but the character model went through 2-3 different stages before it ended up where it is now.

Also the character originally had upside triangle ears, almost like bunny ears.
But I found that the current oval shaped ones looked cuter :3
December 23, 2024 at 9:35 AM
Modeling wasn't actually too bad, I made a ref sheet for the first time and it streamlined the blocking out process.
The tougher part was making the topo work evenly, leading to lots of small adjustments, which took up most of the time.
December 23, 2024 at 9:35 AM
I completed this model last year, after roughly 65 hours of total working time.

Some stuff I would change now, would 100% be the hands 🥊🥊.
The weight painting wasn't great either, mostly around the shoulder area.
The way the face was made I was really happy with though.
December 23, 2024 at 9:35 AM
I feel like I'm kinda in that situation now, I've not really done proper level design before and just been hammering away at a lot of bits of that and learning vertex painting, texturing and asset creation stuff.
December 8, 2024 at 5:00 AM
"Skeets" makes no sense, like...
Tweets was based off the bird sound.
But, this site has a butterfly, so idk.
November 23, 2024 at 8:07 AM