Digital Foundry’s Richard Leadbetter did a test with a theoretical PS5 Pro ( not 1 to 1 )
He states that with the dynamic resolution of performance mode on Elden Ring, it could help get locked 60fps on PS5 Pro without any patches via gameboost
Digital Foundry’s Richard Leadbetter did a test with a theoretical PS5 Pro ( not 1 to 1 )
He states that with the dynamic resolution of performance mode on Elden Ring, it could help get locked 60fps on PS5 Pro without any patches via gameboost