I blog about my hobbies – a mix of graphics programming and gamedev – see tchayen.com
Programming, gamedev, reinventing things from scratch, maths (computational geometry), lots of research
Programming, gamedev, reinventing things from scratch, maths (computational geometry), lots of research
Not long ago I played with triangulations: tchayen.com/handmade-pat...
For the same data, the most optimized JS code I could write took 900ms, Zig version 25ms.
Not long ago I played with triangulations: tchayen.com/handmade-pat...
For the same data, the most optimized JS code I could write took 900ms, Zig version 25ms.
I read that some WebGPU contributors want to make bindless finally happen but that probably means it’s more than a year away.
I read that some WebGPU contributors want to make bindless finally happen but that probably means it’s more than a year away.