Taylor
taylor.shark.axfive.net.ap.brid.gy
Taylor
@taylor.shark.axfive.net.ap.brid.gy
I am Taylor. I am a programmer who mostly uses Rust, C++, Ruby, Python, Lua, and JavaScript at work, and work intermittently in roughly a dozen other languages […]

[bridged from https://shark.axfive.net/@taylor on the fediverse by https://fed.brid.gy/ ]
[3D rendered image of drug capsules]

Wanted to see if I could make convincing capsules. I'm pretty happy with the way this looks. For some reason, Cycles gives some weird colors on the faces when I crank up my noise textures. I think it has something to do […]

[Original post on shark.axfive.net]
September 26, 2025 at 6:37 AM
This technique here is so simple, but really gives some pretty renders: https://mas.to/@curtisjamesholt/114975997850833990

I've also duplicated the studio setup for this, which I intend to reuse in the future. I've never put enough effort into creating […]

[Original post on shark.axfive.net]
August 7, 2025 at 6:14 AM
A rendition of this cute piece by @spilledpixel@spilledpixel@mastodon.social . I've had my eye on this one for a long time.

Took probably about 5 hours altogether. I tried arranging it with some pieces of furniture, but they were either too realistic and […]

[Original post on shark.axfive.net]
August 1, 2025 at 5:50 AM
Made a #blender rendition of this piece by @evansky_arts@mastodon.social: https://mastodon.social/@evansky_arts/114886154370491434

Took me about 5 hours so far. Very much about this is unfinished. The lighting effect in the sky is too smooth and not […]

[Original post on shark.axfive.net]
July 22, 2025 at 8:50 PM
@btp@fosstodon.org Misskey and forks have a "Defederate" button that disables federation on a note-by-note basis. It still can be public, but not visible externally. Check out this defederated note that I just made. You can look at it, but you can't interact […]

[Original post on shark.axfive.net]
July 10, 2025 at 11:03 PM
I don't like or use #windows anymore, but I did always like these cool #wallpapers, and always wanted to make one of my own.

This is made in #blender with #luxcorerender, though the caustics are subtle enough that #cycles probably would have done a good […]

[Original post on shark.axfive.net]
July 1, 2025 at 4:26 AM
June 21, 2025 at 2:09 AM
June 16, 2025 at 4:00 PM
WIP Floppy disk in #blender. This is about 2 hours of work so far.

#blender3d #3dart #hardsurfacemodeling #floppydisk
June 2, 2025 at 5:56 AM
Another rendering with #luxcore in #blender. This applies #caustics to the bottom of a pool and records the animation of the Ocean physics.

I wanted to record it from above, but I couldn't figure out how to get the light paths to show through the […]

[Video] [Original post on shark.axfive.net]
May 26, 2025 at 1:19 PM
Playing with #luxcore caustics and volumetric scattering. I have no idea what I'm doing, but the effect is really interesting. I'm planning on doing a water-heavy scene in the future, so I might have to mess with LuxCore soon. It having its own full set of […]

[Original post on shark.axfive.net]
May 26, 2025 at 5:38 AM
Always kind of wanted to make a #cycles camera obscura in #blender. Was kind of tough getting everything arranged right, and to get the pinhole the right size, but the result is interesting. It was a fun little experiment. I could get much better results by […]

[Original post on shark.axfive.net]
May 24, 2025 at 4:59 AM
Made myself a new wallpaper. Pretty happy with how it came out.

The blend file doesn't include the background exr, because it's kind of big. This is the source if you want to have the whole thing.

#blender #blender3d #3dart #art #abstractart #wallpaper
May 23, 2025 at 12:37 PM
Just a simple still life. Wood textures, plant+vase, and chair were taken from Poly Haven, which is a fantastic resource.

#blender #blender3d #3dart #stilllife #table #chair #window #3dmodelling
May 5, 2025 at 1:09 PM
@btp@fosstodon.org What, you're telling me you're not amped for a Spongebob Squarepants vs Hatsune Miku MTG face-off?
April 26, 2025 at 4:45 AM
Very slowly learning rigging and weight painting. I think I'm happy enough to leave this one be for now and move onto the next thing. There are a lot of mistakes here and it took me far longer than it should have, but I'm happy enough with it. I really need […]

[Original post on shark.axfive.net]
February 6, 2025 at 4:59 AM
A Creature sculpt that I made for a #dungeonsanddragons session. This creature is strongly inspired by Dead Hand from Zelda. My friend who has a 3D printer and who is into mini painting printed it out and painted it for me. My party is going up against it […]

[Original post on shark.axfive.net]
February 2, 2025 at 4:01 AM
Been working on #marina from #splatoon2. This is probably about a dozen hours in so far, and not completely done yet. Still need more work on the boots, headphones, eyes, and then rigging. I hope to be done by the end of this week and start on a new project […]

[Original post on shark.axfive.net]
January 23, 2025 at 5:30 AM
Not really proud of this one, but I put a bunch of hours into it and want to set it aside for now. I might return to it to add hair curves to the eyebrows and eyelashes, refine the clothes, rig it, and maybe add some effects.

I made a cool material for the […]

[Original post on shark.axfive.net]
December 31, 2024 at 9:54 PM