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tasmod.bsky.social
Tasmod🟨⬜️🟪⬛️
@tasmod.bsky.social
Non-Binary|Grey Ace|

Account made for updates on any Sonic mods I'm working on.
#ShadowGenerations #Modding

Working on a small level pack for Shadow gens as a way to practice putting together levels before continuing work on Sonic Starfall

Finally figured out how to label terrain as water and as the purple goop
August 23, 2025 at 8:01 AM
Quick Sonic Colors Hud mod just to help familirise myself with SWIF editing in Shadow Gens

#Modding #ShadowGens

gamebanana.com/mods/611929
August 6, 2025 at 9:03 AM
Lil logo design as well as a project name change for Sonic Starfall (Formally Sonic Frontiers Reexplored)

This name is lifted straight from one of the unused names for Frontiers, found in a survey poll Sega devs sent out to help pick out the game's name.
July 16, 2025 at 8:37 AM
Honestly considering dropping Sonic Frontiers reexplored for a good bit

Shadow Generations has just been so much more fun to work on mods for, the physics are already really good and it's so much easier to set things up for a stage mod in that game
June 9, 2025 at 12:07 PM
How would y'all feel abo it a mod that makes shadow generations exclusively first person?
June 8, 2025 at 12:44 AM
Finished up this quick mod which removes a large chunk of the padding in base Shadow Gens

Should make unlocking bosses less of a slog.
Less Padding [Shadow Generations] [Mods]
The more keys, the merrier.... A Shadow Generations (SXSGSHADOW) Mod in the White Space category, submitted by Tasmod
gamebanana.com
June 5, 2025 at 2:53 AM
I think I finished up a small mod for Shadow gens that should help reduce padding with the challenge gates
June 5, 2025 at 12:56 AM
Working on a side project, trying to port Gens Sky Sanctuary to Frontiers

#modding #sonicfrontiers
May 11, 2025 at 1:01 AM
Spent all my free time today reworking the combat for frontiers, too tired to record a showcase for it rn so expect one tomorrow.
April 20, 2025 at 11:59 PM
I think my biggest goal for Frontiers ReExplored besides completely overhauling the gameplay and game feel of Frontiers is to create something that replicates the feeling and vibe of the game's cgi trailers and that one Japanese commercial that went insanely hard
April 20, 2025 at 12:39 AM
Currently my biggest issue working on the open zone is that I can't get the game to auto save properly

I understand that the game autosaves on heightfields but god I need a way to have it auto save on literally anything else
April 19, 2025 at 10:23 PM
#SonicFrontiers #Modding

Roughed out the tutorial for the open zone, the goal was to make it much shorter than the original with no pop up guides.

The second cyberspace stage is optional but the level design is made to encourage interacting with combat.

youtu.be/_8gYivn9X24
Sonic Frontiers ReExplored Devlog 2: Open Zone tutorial blocking + Cyberspace Combat test
YouTube video by Tasmod
youtu.be
April 19, 2025 at 2:43 PM
#SonicFrontiers #Modding

Figured out how to add wall climbing to terrain, spent an embarrassingly long amount of time to do so.
April 15, 2025 at 10:37 AM
God I really need to figure out how to do code mods.

Need to have it so when you press the right bumper it activates parry while holding the left bumper just makes Sonic dodge

Pressing both for parrying was just super clunky in the base game.
March 29, 2025 at 3:29 PM
#SonicFrontiers #Modding

About half way through planning out a stage layout
March 14, 2025 at 12:49 AM