Tales of the Ba'tala
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talesofthebatala.bsky.social
Tales of the Ba'tala
@talesofthebatala.bsky.social
Artwork and stories by Salathiel Silva. Contains occasional violence, fantasy horror, and dense worldbuilding. Working on a Youtube project.
The more I can't translate an animal trait to a human's as an anatomical comparison, then that's where I take more stylistic liberties (like with fish or birds).

I'm contemplating on updating the Mikra (bugs) with this philosophy. More on that another day.
September 8, 2025 at 9:42 AM
Drawing animal heads isn't just hard--stylizing them is too. I try to be as faithful to the metaspecies' head and face proportions while allowing human expression.

I've tried more realistic faces, but I was told it looked too uncanny valley. And they're right.
September 8, 2025 at 9:42 AM
So there is that. On top of for funsies and expression references, human counterparts are for people who want to do art trades with me but can't draw animal heads, and for if I need to fall back on human designs if I decide to abandon using anthros for Tales of the Ba'tala.

Not that I would.
September 8, 2025 at 9:16 AM
The rest is straightforward.

Kuraqa is a Nile Crocodile, so of course he's Egyptian/Levantine in appearance.

Ezamina is about Asian/Indigenous American because of sea otter distribution along the northern Pacific Ocean.

Jackson's chameleons are East African, and so is Kamaya's human counterpart.
September 8, 2025 at 9:16 AM
Ri'anoh was initially created by my sister and named after her crush at the time (we were kids). I tried making Ri'anoh look Indonesian but it didn't feel right. Then again, Ri'anoh canonically is mixed (komodo + chameleon), so it'd make sense to him more ethnically mixed/ambiguous.
September 8, 2025 at 9:16 AM
Ri'ita is originally created when I had an obsession of black sitcoms in the 90s, such as Fresh Prince of Bel-Air, Sister Sister, and the Wayans Brothers. So her human counterpart is vaguely inspired by them. You can argue she's perhaps Afro-Brazilian given the caiman's distribution.
September 8, 2025 at 9:16 AM
Patisha was a hodgepodge of assorted 80-90s actresses and her hair (when my anthro women was given humanoid hair) was based on the curly style of the time when I made her in 1997. Honestly, she looks like she stepped out of Baywatch, haha (no I never watched it, just parodies).
September 8, 2025 at 9:16 AM
For instance: although Gi'utoh is based on the American River Otter, I bought his puppet around 2003 in Innsbruck, Austria. Thus, his human counterpart would be Austrian.

Similarly, Polore was given Russian jokes when I was a kid. His human counterpart has to be some kind of Slav now.
September 8, 2025 at 9:16 AM
Ethnicities are arbitrary and non-canon. They're usually based on the metaspecies' global distribution, but exceptions can be made depending on my emotional history with the character.
September 8, 2025 at 9:16 AM
Drawn more recently (hence a bit of improvement in rendering). Left to right, starting from the top: Patisha, Ezamina, Ri'ita, and Polore.

This one was definitely needed: I was struggling with Ri'ita and Polore's range of expression as a caiman and polar bear, so human alts helped with direction.
September 8, 2025 at 9:16 AM
There will be comics, vignettes, nonsense, and shitposts on occasion, of course. Because sometimes I just want to cut loose and just have fun.
August 23, 2025 at 4:48 AM
Otherwise, the storytelling methods and social constructs are very Asian-coded, especially Filipino. There are some African, European, and Indigenous American, as they were folk tales I grew up on--from Aesop to Anansi to Coyote. For this reason, my stories are intended to feel like folklore.
August 23, 2025 at 4:48 AM
I want to write a constructed setting that doesn't rely on real life race and ethnicities to determine geopolitics, all while not relying on existing fantasy races like orcs, elves, and dwarves to tell the story. Instead, I use taxonomy and human-related myth and history to determine racial groups.
August 23, 2025 at 4:45 AM
The story of the Bonobo King is about a greedy, gluttonous king who would rather hoard scraps and crumbs than feed his own servants. He gets what he deserves when he demands the servants brave the pieces of the Broken World to feed him something he shouldn't eat.
August 23, 2025 at 4:38 AM
Until then, I hope people enjoy the story. I hope they come to fall in love with Ri'anoh, Kuraqa, Gi'utoh, Polore, Kamaya, Ri'ita, Ezamina, and Patisha as I have since childhood. Yes, childhood. They've been around since I was 11-16.
August 23, 2025 at 4:36 AM
Some of the worldbuilding will feel dense. It's been worked on since 1997. TGKF is meant to help me get a feel on making the world familiar enough to follow comfortably all while having folks grasp the fantastical elements quickly without exposition. If I don't succeed, I can always try again.
August 23, 2025 at 4:32 AM
As an exercise and something for fun, the story draft is crude and often one-shot. It also forces me to plan out what is important for the narrative and art, all while weeding out what ISN'T important so I don't overplan.
August 23, 2025 at 4:29 AM
It's also to show how I write anthros in this setting. The people of the Broken World in general, but especially the Hitoh, are socially divided up according to their real life taxonomy and relationships with the environment, especially as keystone species, which often determines social hierarchy.
August 23, 2025 at 4:26 AM
The story itself is about eight individuals caught at the crossroads of life where what they want in life cannot be granted without the Grand King's favor. It's intended to demonstrate how rigid the society of the Hitoh people and how cruel the people of power can be.
August 23, 2025 at 4:22 AM