Taera
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taerabol.bsky.social
Taera
@taerabol.bsky.social
27y He/Him do be Bi and do be Gaming. Follow for dumb jokes i guess
Anyway all that is to say, im gonna try to take "new year, new me" more seriously than previous years, and that will come with more inane ramblings on here. It will not stop me from shitpost replies to mutuals (you have been warned), but I may be a bit more open than normal.

Hap new year

Have cat
January 2, 2026 at 10:52 PM
The good news is im not in the same headspace I was at the time. I have a plan for my future that excited about, and the drive to see it through.
January 2, 2026 at 10:52 PM
Speaking of, I kinda joked about it but the whole weight loss thing is gonna be part of it.

The last couple weeks, I've been closing back in on the heaviest ive ever been. I havent been this heavy since right out of high school when I was at the start of a massive depressive episode.
January 2, 2026 at 10:52 PM
Anyway resolution 2 is imma lose weight, in this ted talk ill go over my 12 step plan to...
January 2, 2026 at 9:32 PM
Hampter
October 24, 2025 at 2:48 AM
That being said, the skins not being available seperate from the $100 bundle is very cringe.

I hope they become available on the side at a later time, bc rn thats a bit BS.

I'm fine with F2P charging whatever for cosmetics that dont touch gameplay, but fuck FOMO.
October 8, 2025 at 4:58 AM
I'll say this here just to say it once. If you say something along the lines of "I refuse to play this game bc this optional cosmetic bundle is too expensive. Devs have killed this game. " then you weren't going to play the game to begin with.

The bundle itself is actually a pretty good deal.
October 8, 2025 at 4:58 AM
October 3, 2025 at 5:25 AM
Think of it this way Ben...

Improving in fighting games is a personal roguelike. You pick up random skills (be it character tech, fundamentals, etc.) by fighting powerful bosses (other better players) until you hit your goal. And every new FG you play is a new run with your skills carried over.
October 3, 2025 at 12:12 AM
Anyway rant over. Game fun and im excited to keep playing it. Combos are surprisingly complex with simple inputs and my hands have never met me before and im an idiot they should never listen to bc I cant do anything right yet. The day I truly unlock Ekko its over. Until then ill just cry.

Later
September 23, 2025 at 1:02 AM
7. Final real point and its more personal. While I understand the reasoning behind it, and its probably better for the longevity of the game...

I hate that mixed format is standard for tournaments. It feels lame and I wish they separated them into 1v1 and 2v2. I feel like one will die as a result.
September 23, 2025 at 1:02 AM
6. System wide things seem to be working well, but I've heard some people having issues with laggy opponents in ranked specifically. I do wish they had a ping indicator when you find a match (and while they are at it make the players rank actually show properly).
September 23, 2025 at 1:02 AM
5. Characters overall are fairly good (although obviously we need more) with one exception. Yasuo definitely needs a hit with the nerf stick. I think his combos are cool and shpuld stay as is, but he needs his damage numbers to go down with how easily he can convert off his large normals.
September 23, 2025 at 1:02 AM
4. Big one for me I hope they address. Ranked is genuinely too easy to go up in. I have hit Master 1 after playing maybe 10 hours of ranked total, and in those ten hours have gotten games where people im assuming were diamond were crushing me, and others that felt like I was bullying. Its chaos.
September 23, 2025 at 1:02 AM
3. On the defensive side im honestly curious if pushblock might need some love. Already having it on cooldown for 7 seconds feels like enough of punishment to where not pushing back both feels like a lot. Again not a game dev so idk the right balance, but it feels like it could use a little more.
September 23, 2025 at 1:02 AM
2. With that being said, there are still some problems that need addressing. Fury is number one in my eyes. Juggernaut is another issue bc frankly Juggernaut in Fury should be TOD-ing a character if played right. Fury on a 2 character fuse needs to be toned down, bc rn we are hitting x-factor BS.
September 23, 2025 at 1:02 AM