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The game runs terribly, with PS5/XSX rendering 720p-1080p at 30-50FPS in Performance mode
The PS5 Pro somehow runs worse & looks blurrier despite using PSSR
Another disastrous Unreal Engine 5 release.
The game runs terribly, with PS5/XSX rendering 720p-1080p at 30-50FPS in Performance mode
The PS5 Pro somehow runs worse & looks blurrier despite using PSSR
Another disastrous Unreal Engine 5 release.
Gigantic W for AC
Gigantic W for AC
Why can’t more games be like Kingdom Come Deliverance 2?
Why can’t more games be like Kingdom Come Deliverance 2?
no idea how this happened.
no idea how this happened.
2004 v 2024
VGD definitely managed to re-capture the original game’s atmosphere with the new update pretty faithfully
2004 v 2024
VGD definitely managed to re-capture the original game’s atmosphere with the new update pretty faithfully
This is my first thread here, imported from over on Twitter but I am hoping that you guys over here appreciate it as well, thank you guys and if it does well, I'll be posting more!
This is my first thread here, imported from over on Twitter but I am hoping that you guys over here appreciate it as well, thank you guys and if it does well, I'll be posting more!
One of classic GTA San Andreas's coolest features is that you could fly through clouds and that is now FINALLY back!
It works almost identically to how it did in the original game, the definitive edition of San Andreas genuinely looks good now.
One of classic GTA San Andreas's coolest features is that you could fly through clouds and that is now FINALLY back!
It works almost identically to how it did in the original game, the definitive edition of San Andreas genuinely looks good now.
A Tiny Quality of Life change, you can now pause during cut scenes in all three games of the Trilogy.
No more being forced to watch them or skipping!
A Tiny Quality of Life change, you can now pause during cut scenes in all three games of the Trilogy.
No more being forced to watch them or skipping!
in San Andreas, there are many different weathers outside of just rain/sunny from the original game and this was completely broken and everywhere looked the same.
This is fixed now and every area looks
representative of its OG look more faithfully!
in San Andreas, there are many different weathers outside of just rain/sunny from the original game and this was completely broken and everywhere looked the same.
This is fixed now and every area looks
representative of its OG look more faithfully!
CJ's crouching stance was horrific pre-patch, he looked completely deformed.
this has now been fixed and he looks normal once again!
BEFORE VS AFTER
CJ's crouching stance was horrific pre-patch, he looked completely deformed.
this has now been fixed and he looks normal once again!
BEFORE VS AFTER
One of the GTA DE's more interesting additions were 3D interiors that you could see from outside buildings, while great on paper (and actually in GTA 6) it was a mess here.
That's now gone in the new patch and its back to how they used to look in the OG games.
One of the GTA DE's more interesting additions were 3D interiors that you could see from outside buildings, while great on paper (and actually in GTA 6) it was a mess here.
That's now gone in the new patch and its back to how they used to look in the OG games.
GTA DE had a massive issue of bodies being contorted in messed up ways especially CJ who looked like a goblin when riding a bicycle.
Character skeletons have been finally fixed. though the models themselves haven't been changed much and remain a bit ugly.
GTA DE had a massive issue of bodies being contorted in messed up ways especially CJ who looked like a goblin when riding a bicycle.
Character skeletons have been finally fixed. though the models themselves haven't been changed much and remain a bit ugly.
You can now use shotguns and ARs while running around in GTA 3 and Vice City, this is a new mechanic that was not available in the original versions nor definitive editions yet a welcome QoL improvement.
You can now use shotguns and ARs while running around in GTA 3 and Vice City, this is a new mechanic that was not available in the original versions nor definitive editions yet a welcome QoL improvement.
Original developers behind the remasters, Grove Street Games, have been completely removed from the studios list in the intro and main menu.
Seems like the era of Rockstar ever collaborating with them is at an end.
Original developers behind the remasters, Grove Street Games, have been completely removed from the studios list in the intro and main menu.
Seems like the era of Rockstar ever collaborating with them is at an end.
This has restored the gigantic feeling of these games' maps.
GTA 3, Vice City and MOST IMPORTANTLY, SAN ANDREAS all now have volumetric fog effects making a return!
BEFORE VS AFTER
This has restored the gigantic feeling of these games' maps.
GTA 3, Vice City and MOST IMPORTANTLY, SAN ANDREAS all now have volumetric fog effects making a return!
BEFORE VS AFTER
All three titles of the Trilogy have received a "Classic Lighting" setting thattransforms each game's visuals to resemble the original more.
San Andreas's Los Santos has that orange haze back now, Vice City is far more colorful and GTA 3 looks much more gritty.
BEFORE VS AFTER
All three titles of the Trilogy have received a "Classic Lighting" setting thattransforms each game's visuals to resemble the original more.
San Andreas's Los Santos has that orange haze back now, Vice City is far more colorful and GTA 3 looks much more gritty.
BEFORE VS AFTER
After 3 years of waiting, GTA:DE finally recieved a massive patch that has changed these remasters' visuals from the ground up and fixed a ton of issues.
Here are 10 of the biggest changes with the new patch. A Thread 🧵
After 3 years of waiting, GTA:DE finally recieved a massive patch that has changed these remasters' visuals from the ground up and fixed a ton of issues.
Here are 10 of the biggest changes with the new patch. A Thread 🧵