Synth Potato 🥔
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synthpotato.bsky.social
Synth Potato 🥔
@synthpotato.bsky.social
Content Creator, Game Reviewer & News Curator | Writing for
RockstarINTEL | Contact: synthpotatobusiness@gmail.com

youtube.com/@synthpotato
MAJOR WARNING If you’re planning on playing Metal Gear Solid Delta:

The game runs terribly, with PS5/XSX rendering 720p-1080p at 30-50FPS in Performance mode

The PS5 Pro somehow runs worse & looks blurrier despite using PSSR

Another disastrous Unreal Engine 5 release.
August 22, 2025 at 2:31 PM
I put out my review of AC Shadows, Here is the short version for y'all on here:
April 3, 2025 at 3:48 PM
Ubisoft Social Media guy has popped off and utterly cooked Elon & Grummz

Gigantic W for AC
March 25, 2025 at 10:48 PM
No Ray Tracing, No fake frames, No shader stutter, No upscaling, No waiting for shaders to compile and runs perfectly well on any modern system

Why can’t more games be like Kingdom Come Deliverance 2?
February 7, 2025 at 8:24 PM
Went from the biggest JRPG hater to having Persona 5 as my phone Lock Screen

no idea how this happened.
January 29, 2025 at 3:21 PM
GTA San Andreas

2004 v 2024

VGD definitely managed to re-capture the original game’s atmosphere with the new update pretty faithfully
November 19, 2024 at 3:06 PM
For more threads like this plus reviews, thoughts and more, be sure to follow me over here on Bluesky!

This is my first thread here, imported from over on Twitter but I am hoping that you guys over here appreciate it as well, thank you guys and if it does well, I'll be posting more!
November 15, 2024 at 1:05 PM
10) Fly through clouds

One of classic GTA San Andreas's coolest features is that you could fly through clouds and that is now FINALLY back!

It works almost identically to how it did in the original game, the definitive edition of San Andreas genuinely looks good now.
November 15, 2024 at 1:05 PM
9) You can now pause in cut scenes

A Tiny Quality of Life change, you can now pause during cut scenes in all three games of the Trilogy.

No more being forced to watch them or skipping!
November 15, 2024 at 1:05 PM
8) Different weathers are actually different

in San Andreas, there are many different weathers outside of just rain/sunny from the original game and this was completely broken and everywhere looked the same.

This is fixed now and every area looks
representative of its OG look more faithfully!
November 15, 2024 at 1:05 PM
7) Crouching is fixed

CJ's crouching stance was horrific pre-patch, he looked completely deformed.

this has now been fixed and he looks normal once again!

BEFORE VS AFTER
November 15, 2024 at 1:05 PM
6) Parallax Interiors are GONE

One of the GTA DE's more interesting additions were 3D interiors that you could see from outside buildings, while great on paper (and actually in GTA 6) it was a mess here.

That's now gone in the new patch and its back to how they used to look in the OG games.
November 15, 2024 at 1:05 PM
5) Characters are (mostly) FIXED

GTA DE had a massive issue of bodies being contorted in messed up ways especially CJ who looked like a goblin when riding a bicycle.

Character skeletons have been finally fixed. though the models themselves haven't been changed much and remain a bit ugly.
November 15, 2024 at 1:05 PM
4) Combat Changes

You can now use shotguns and ARs while running around in GTA 3 and Vice City, this is a new mechanic that was not available in the original versions nor definitive editions yet a welcome QoL improvement.
November 15, 2024 at 1:05 PM
3) Grove Street Games REMOVED

Original developers behind the remasters, Grove Street Games, have been completely removed from the studios list in the intro and main menu.

Seems like the era of Rockstar ever collaborating with them is at an end.
November 15, 2024 at 1:05 PM
2) FOG IS BACK

This has restored the gigantic feeling of these games' maps.

GTA 3, Vice City and MOST IMPORTANTLY, SAN ANDREAS all now have volumetric fog effects making a return!

BEFORE VS AFTER
November 15, 2024 at 1:05 PM
1) Classic Lighting
All three titles of the Trilogy have received a "Classic Lighting" setting thattransforms each game's visuals to resemble the original more.

San Andreas's Los Santos has that orange haze back now, Vice City is far more colorful and GTA 3 looks much more gritty.

BEFORE VS AFTER
November 15, 2024 at 1:05 PM
GTA Trilogy Definitive Editions are FINALLY fixed.

After 3 years of waiting, GTA:DE finally recieved a massive patch that has changed these remasters' visuals from the ground up and fixed a ton of issues.

Here are 10 of the biggest changes with the new patch. A Thread 🧵
November 15, 2024 at 1:05 PM