Symmasolan
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symm.dev
Symmasolan
@symm.dev
They/Any || Professional Kobold || Shader Wizard?
I like making whacky shaders in Unity and Godot

Funky casual blog site thing I forget to update: https://symm.dev
yearly sign of life! been working on some fun tech art stuff again in Unity :] early version of driving a custom shader with material animations to get face tracking going, yippee~
sry for mouse <3

got a LOT of help from @vulcure.bsky.social, including yoinking their unity FT setup. thank you!!
August 18, 2025 at 4:29 PM
Oh hey! I never posted the finished product using that RGB mask! It's a particularly noisy surface shader that just uses the previously posted RGB mask, and a single 128x2 gradient to color the background noise.
It's quite the animated surface as well! Sadly, can't show it in motion.
August 5, 2023 at 6:06 PM
A wild RGBA mask appears!
For use in an eye iris Unity shader I'm working on. Red and Green are going to be used as color zones, and Blue a mask for some fancy noise~
July 30, 2023 at 7:29 PM
Hello! I write funky shaders for Unity games and VRChat content! I've created robust Cel-shading and Retro-focused surface shaders, as well as whacky experimental surfaces and props that often don't use any textures at all!
July 26, 2023 at 5:23 PM
Hello World! Here's a PBR porcelain texture in Designer I worked on a bit this morning. It's for a personal project :)
July 26, 2023 at 5:03 PM