1) I really like the new core mechanics of transient civilizations over ages, rulers as ind. agents, and I like how they unstack cities even more than before.
2) def issues with the ui and some bugs, but they’ll fix it
3) a LOT of Paradox ideas built in, like narrative choices
1) I really like the new core mechanics of transient civilizations over ages, rulers as ind. agents, and I like how they unstack cities even more than before.
2) def issues with the ui and some bugs, but they’ll fix it
3) a LOT of Paradox ideas built in, like narrative choices