SweejTech
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SweejTech
@sweej.tech
SweejTechs mission is to develop innovative and optimal tools which enable interactive teams to implement and deliver world-class audio.
email hello@sweej.tech
discord https://swjs.audio/sweejtechdiscord
documentation https://docs.sweej.tech
Huge thanks to everyone we met at #GameSoundCon last week. The chats were inspiring. Keep making great sound!

For everyone that asked here is all the info you need to get our free evaluation license sweej.tech/license. Reach out to hello@sweej.tech if you have any questions!

#GameAudio
License | SweejTech
The licensing agreement between us and audio teams to implement and deliver world-class audio.
sweej.tech
November 10, 2025 at 11:59 AM
The roster keeps growing! Grab us at GameSoundCon or reach out to hello@sweej.tech if you want to hear more. #GameAudio #GameSoundCon #UnrealEngine
October 23, 2025 at 5:59 PM
Check out Weaver talking about two key aspects of our ambience plugin: distance-based crossfades between ambience zones AND testing it all in the viewport—no game launch needed!

www.youtube.com/watch?v=fIuR...

#GameAudio #UnrealEngine5 #ue5
Using SweejTech Ambience for Blending Ambiences
YouTube video by Weaver Audio
www.youtube.com
October 15, 2025 at 1:19 PM
@jaysteen.bsky.social's talk at Unreal Fest 2025 on building audio technologies within the Unreal Engine is now available on YouTube, enjoy! www.youtube.com/watch?v=3jIE...
Amplifying the Unreal Audio Engine With Extensions and Plugins | Unreal Fest Orlando 2025
YouTube video by Unreal Engine
www.youtube.com
October 7, 2025 at 8:34 PM
Reposted by SweejTech
Sweet Justice Sound has been named one of GamesIndustry.biz’s Best Places to Work for 2025

What makes this extra special is that it’s an independent award, based on anonymous surveys that every member of our team fills out, covering company direction, leadership, culture, and overall wellbeing.
October 2, 2025 at 5:14 PM
Putting the final touches on before release. Want to give it a spin? Let us know! #GameAudio #UnrealEngine5 #ue5
September 30, 2025 at 8:51 AM
🎮🎵We're heading to GameSoundCon! ✈️
If you want some hands-on time with the SweejTech tools or just have a chat, let us know!
#GameSoundCon #GameAudio
September 3, 2025 at 9:52 AM
With Static Mode and the HDR Toolbar, HDR now adapts to your workflow, supporting classic narrative and traditional mixing while retaining dynamic power. Check out the video for more information, youtu.be/SjTWqBoEObQ or visit the blog for some examples on how this works sweej.tech/blog/2025-hd...
SweejTech 004: HDR Static Mode & Toolbar
YouTube video by SweejTech
youtu.be
August 27, 2025 at 12:58 PM
We also heard you like curve editors
July 18, 2025 at 1:06 PM
We heard you like faders
July 4, 2025 at 10:27 AM
Reposted by SweejTech
📢🎧 Hey #GameAudio folks! If you're going to be at #UnrealFest Orlando in a couple of weeks, come along Wednesday 4th at 9am and catch my talk about how to get the best of Unreal Audio:

🔊 Amplifying the Unreal Audio Engine With Extensions and Plugins 🔊

Looking forward to seeing you there 🙌
May 21, 2025 at 1:47 PM
New tutorial: How our Audio Tracer component automatically creates realistic sound reflections based on surrounding geometry. www.youtube.com/watch?v=kecf... #gameaudio #gameaudiodev
Tutorial: How our audio tracer automatically generates realistic sound reflections from geometry
YouTube video by SweejTech
www.youtube.com
May 9, 2025 at 3:09 PM
We have just launched our public-facing documentation site, accessible at docs.sweej.tech
SweejTech Docs
Documentation for all released SweejTech products
docs.sweej.tech
April 30, 2025 at 1:34 PM
Introducing Propagation
YouTube video by SweejTech
www.youtube.com
April 25, 2025 at 6:45 AM
Weaver Audio takes our latest tool for a spin—deep dive, unique use cases, and all. Check it out: youtu.be/_0DI8rXXD_8?...
Holy SWEEJTECH it does AMBIENCE?!
YouTube video by Weaver Audio
youtu.be
March 20, 2025 at 6:22 AM
We’re excited to announce that SweejTech Ambience is now in beta (0.6.0)! If you're at GDC 2025, come say hello and grab a SweejTech Ambience pin badge! For more info on how to access our software, please reach out to hello@sweej.tech or join our Discord discord.com/invite/6K8Tw...
March 14, 2025 at 4:43 PM
See how our Tracer Component automatically detects environments using line traces - creating dynamic audio transitions between forests, indoor spaces, and more.
Watch now: swjs.audio/3Dyvuu2
#gameaudio #UE5 #sounddesign
SweejTech 005: Automagical Ambience
A look at ambience selection using SweejTech Ambience's Tracer Component. See how line traces automatically detect environments - from forests to indoor spac...
youtu.be
March 12, 2025 at 2:20 PM
Check out how we utilise our Ambience setup for modular content switching, and simple yet effective technical sound design.
SweejTech 005: Ambience AreaTypes and Modular Content Switching
Going deeper as we explore AreaTypes, and how our ambience system helps with sound design features like filtering outdoor sounds when indoors, switching cont...
youtu.be
March 5, 2025 at 12:23 PM
Just released a breakdown on reverb implementation in our Ambience Volumes. We're really happy about the seamless transitions when exploring different environments! https://youtu.be/Hkca-Fxmcyw #gameaudio
SweejTech 005: Ambience Volume Reverbs
How reverbs are handled in our Ambience VolumesSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dy...
youtu.be
February 26, 2025 at 12:57 PM
This week, we're looking closer at our ambience system for scattering spot sounds around the listener! https://youtu.be/3vffHDpNhN0 #gameaudio
SweejTech 005: Ambience Scatter Spots
A closer look at Scatter SpotsSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds...
youtu.be
February 21, 2025 at 11:20 AM
A closer look at our ambience workflow, focusing on volumes in SweejTech Ambience
SweejTech 005: Ambience Volumes
A closer look at our Ambience VolumesSweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game...
buff.ly
February 12, 2025 at 3:17 PM
Introducing SweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds.
SweejTech 005: Teaser (Ambience)
Introducing SweejTech Ambience: A comprehensive ambient audio system for UE5 that makes it effortless to create living, dynamic game worlds.We will be announ...
youtu.be
February 4, 2025 at 1:50 PM
We recently had a great call with one of our HDR users that turned into an in-depth discussion about implementation approaches and creative uses. The conversation helped us expand our FAQ documentation, making it clearer for everyone using the system. Read the full post here: https://buff.ly/4hgSLio
January 15, 2025 at 3:08 PM
Discover how SweejTech HDR is transforming UE5 audio workflows - a user shares their experience with our powerful HDR technology
SweejTech HDR: Come for the Sound, Stay for the Workflow | SweejTech
SweejTech HDR pairs powerful audio technology with thoughtful workflow enhancements, making a real difference in daily game audio production. By focusing on both technical excellence and practical…
buff.ly
January 8, 2025 at 5:28 PM
While we're hard at work on audio features, we're building out a foundational layer to make the most of modern hardware. Read more here: https://buff.ly/3DcklOY

Come chat with us about it on Discord! https://buff.ly/3DavboC
Building Solid Foundations | SweejTech
While we’re hard at work on audio features, we’re also building out a foundational layer that will ensure we’re always making the most of the hardware we use, and using it to enhance the quality and…
buff.ly
December 12, 2024 at 3:41 PM