"Let me stop the story's momentum to tell you what this guy looks like" chugs schween, but "floating nametags" is weak character design.
Cartoons are a super efficient compromise, but I have to ACTUALLY DRAW the cartoons first.
"Let me stop the story's momentum to tell you what this guy looks like" chugs schween, but "floating nametags" is weak character design.
Cartoons are a super efficient compromise, but I have to ACTUALLY DRAW the cartoons first.
The tapestries in the back are Voim recreations of tarot card designs. Having Voims around adds multi-cultural crossover instead of just distinct cultures that sit around without mixing.
The tapestries in the back are Voim recreations of tarot card designs. Having Voims around adds multi-cultural crossover instead of just distinct cultures that sit around without mixing.
I REALLY like this one. You can read some cool stuff into this if you dig a little bit. It's neat.
I REALLY like this one. You can read some cool stuff into this if you dig a little bit. It's neat.
Her power level actually fluctuates quite a bit through a fight as a result.
Her power level actually fluctuates quite a bit through a fight as a result.
Tracking her items and counting cards lets her predict some of her items, letting her occasionally exploit them better
Tracking her items and counting cards lets her predict some of her items, letting her occasionally exploit them better
Mama's a bit wild, but Papa is more gentle most of the time. Also, he IS a grappler, though less specialized than Jade because he's a bit lighter and more mobile.
Mama's a bit wild, but Papa is more gentle most of the time. Also, he IS a grappler, though less specialized than Jade because he's a bit lighter and more mobile.
Despite being big/slow, she's more of a "big puncher" than a grappler really.
Despite being big/slow, she's more of a "big puncher" than a grappler really.
She's scares people into mistakes with chip damage and plus frames instead of throw mix, but limited sharpness makes that tricky.
She's scares people into mistakes with chip damage and plus frames instead of throw mix, but limited sharpness makes that tricky.
Cendre is the best.
Cendre is the best.