Super Laser Freunde
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superlaserfreunde.bsky.social
Super Laser Freunde
@superlaserfreunde.bsky.social
Gamedeveloper and creator of the #arcade #racinggame #SmellsLikeBurntRubber.
Steam Link: https://store.steampowered.com/app/2194840/

#SuperLaserFreunde #indidev #indideveloper #racinggame #arcade #gamedev #unity3d
It feels nice to get a new #Steam review, 2.5 years after your game was released 😁

As this was my first solo #indiedev game, made in my spare time, this means a lot to me ❤️

Next Stop: World Domination!

#SmellsLikeBurntRubber #gamedev
November 8, 2025 at 8:52 AM
Happy #Halloween from #SmellsLikeBurntRubber! 🎃

The track’s haunted, the tires are screaming, and the spirits are racing 🏁💀

#indidev #gamedev
October 31, 2025 at 7:05 AM
Just released v.1.5.1.9 of #SmellsLikeBurntRubber with small bugfixes all over the game 🏎️🔥

Release Notes: store.steampowered.com/news/app/219...

Now back to the new project! Currently, I'm a little bit "slow" - but it feels great to work on something new 😁

#gamedev #indiedev #unity
October 29, 2025 at 10:12 AM
Take a first look at our #UI 👀 Not yet final, but I think it's a good start.

And as bonus: most of the settings are already working 👌

#indiedev #gamedev #unity
October 22, 2025 at 2:49 PM
Quick update! Here’s a screenshot from the settings dialog.
I’ll be sharing a video of the #UI soon.
Any guesses what kind of game we are working on? 😄

#indiedev #gamedev #unity
October 14, 2025 at 10:12 AM
Needed a breather from the player controller, so I jumped into the #userinterface.
Not finished yet, but we’re definitely moving forward 😁

#gamedev #indiedev #unity
October 1, 2025 at 4:15 PM
Friday Update!

We’ve tweaked interactions - now the player can reach for objects and crouch.

Also added a small mini-game framework, starting with the very first “Generator” mini-game.

I know, it’s not the prettiest yet… but hey, it works! 😅

#indiedev #gamedev #unity
September 19, 2025 at 6:19 PM
Made some slow progress on the player controller today... You can now aim, shoot, and reload ✅

But aiming isn’t quite there yet. Right now the arms don’t move up or down to match the aim, I’m just rotating the weapon instead 😂

#indiedev #gamedev #unity #gamedevelopment
September 11, 2025 at 2:02 PM
Late with my weekly update - oops 😁

Doors can be locked, and you need the right key to unlock those... progress feels so good 🚪🗝️

#gamedev #unity #indiedev
September 6, 2025 at 4:18 PM
Experimenting with gameplay triggers... like turning off the lights when you step into an area, or making them flicker 💡

Pretty cool how quickly I can set these up now 😁

#gamedev #unity #indiedev
August 28, 2025 at 10:38 AM
Long time no update... I’ve been enjoying some quality time with my wife and kids 😁

But now I’m back at full speed! My friend has been working on the enemy AI, while I built an interaction system for the environment 🚪 and a fully functional inventory 🎒

#indedev #gamedev #untiy
August 20, 2025 at 2:59 PM
Rev your engines. #SteamRacingFest is here, and we're all in! 🏁
Grab #SmellsLikeBurntRubber now at 50% off!

#Steam Link ➡️ store.steampowered.com/app/2194840/

#racinggame #indiedev #gamedev
July 29, 2025 at 6:03 AM
Spent last weekend hiking with an old friend, and we brainstormed about game ideas. By the end of it, we had a game design document and are now diving into prototyping! 😀

Exciting things ahead - Stay tuned! 😉

#indiedev #gamedev
July 23, 2025 at 9:17 AM
I just finished this book.

A lot of insides about #gamedesign. Once I'm back from vacation, I will update my design documents and implement my takeaways.

Now back to relaxing... Life is hard as #indiedev 😅

#gamefeel
July 10, 2025 at 11:50 AM
June 27, 2025 at 7:42 AM
Experimenting with the State Machine Pattern, Cinemachine and building a 3rd Person Controller in #Unity 🏗️

Just a tech prototype at this stage...
By the way, I love the assets from @synty.bsky.social 😁♥️

#learning #programming #indiedev
June 25, 2025 at 8:06 AM
Started the next book on my list to improve my #gamedev skills.
So far, it is very interesting! Thanks for the suggestion 📖

Also, I'm doing some POCs in #Unity and try to learn some new stuff.

#indiedev
May 26, 2025 at 1:09 PM
Release 1.5.1 of #SmellsLikeBurntRubber with a new track is here: Finero Pit 🔥🔥🔥
This one comes with a fiery twist: barrels that launch flames! So watch your driving and steer clear of those flaming surprises :-)

store.steampowered.com/news/app/219...

#steam #arcade #racinggame #indiedev #gaming
May 7, 2025 at 8:07 AM
Release 1.5.0 of #SmellsLikeBurntRubber is finally here! 🥳

The biggest change is the network layer. I changed the library from PUN 2 to Fishnet, which has a lot more features.
For example, you now got LAN multiplayer!!!

#gaming #racinggame
April 2, 2025 at 12:38 PM
This review is so great ❤️
Many thanks!

#indiedev #Gamedev #solodev #SmellsLikeBurntRubber
April 1, 2025 at 10:21 AM
I'm proud that #SmellsLikeBurntRubber was created without GenAI - and thanks to @kanaratron.bsky.social @itsnotunusual.bsky.social there is an award for it 👍

#indiedev check out this page, if you are interested: www.polygon-treehouse.com/no-gen-ai-seal
March 29, 2025 at 12:34 PM
The results from the last week's global leaderboard events are in!

Nice time Verdant Edgelord 👍

New week - new event - new luck for everyone! 😁
March 24, 2025 at 3:39 PM
I'm late to the party - but I'm also in!
Really great Idea 😁👍
March 24, 2025 at 3:36 PM
#SteamSpringSale is Here! Get Smells Like Burnt Rubber for 50% Off! 🔥

Get it on #Steam ➡️ store.steampowered.com/app/2194840/...

#indiedev #gaming #racinggame
March 14, 2025 at 11:11 AM
Results from the last weeks Event in #SmellsLikeBurntRubber 🧾

Congrats to Verdant Edgelord for tearing up the track! 🏎️🎉 #RacingLegends

#indiedev #gamedev
February 19, 2025 at 8:54 AM