🔁 | art + news repost-heavy, DNI if NSFW plz
🌐 | linktr.ee/superhylia
🎮 | backloggd.com/u/superhylia
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
backloggd.com/u/superhylia...
backloggd.com/u/superhylia...
(This is not actual graphic media. Bluesky doesn't have spoiler tagging)
(This is not actual graphic media. Bluesky doesn't have spoiler tagging)