Emily
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sumac.bsky.social
Emily
@sumac.bsky.social
Who left all this garbage out here? This is perfectly good trash.

Hiking fan & solo game dev making Anza - a convenience store horror game set in the Anza Borrego Desert State Park
Reposted by Emily
At the concerted hall, straight up “condurcting it.” And by “it,” haha, well let’s just say. My pianist
November 21, 2025 at 8:12 PM
Fresh piza
November 18, 2025 at 12:05 AM
Reposted by Emily
Preliminary version, kinda half assing it
November 15, 2025 at 9:46 PM
set up a thing where if you tip a tray full of food over or bang it around too much it'll spill the shitty little nuggets all over

#Anza #gamedev #indiedev
November 14, 2025 at 10:45 PM
Reposted by Emily
Well well well, here's the quick version, still a lot to do to fully integrate it but this works. I had to mess with the inverse kinematics a bunch since I redesigned the arm and all the angles were out of whack. I've wanted this for a long time!
October 26, 2025 at 3:33 AM
Reposted by Emily
Anthology of the Killer fan art
October 24, 2025 at 11:31 PM
hot chocolate single occupancy
October 24, 2025 at 3:12 AM
how well i get along with someone basically comes down to
A: are they nice to me
B: do they like talking about cooking or hiking with me
C: gay?

and if you can check at least two of those boxes we're golden
October 22, 2025 at 9:23 PM
Reposted by Emily
:>
October 22, 2025 at 6:12 AM
this is peak web design, no notes
October 18, 2025 at 7:54 PM
Reposted by Emily
Had to update a lot of modules, but I can make big stations again. Also added some visuals to make it easier to see where docking ports are.
October 18, 2025 at 5:57 PM
Had a really nice time stargazing last night. Cloudless night, super-clear, no moon, and a great view of the milky way.
October 17, 2025 at 11:27 PM
great morning at the zoo today
October 16, 2025 at 9:45 PM
Darktable is so much fun! I've been taking a lot more photos than I normally would just so I have a few dozen to work on over coffee or when I wanna just have something to work on for 10 minutes.
October 14, 2025 at 4:35 PM
Went on a twilight adventure last night with @silveralicorn.online
October 13, 2025 at 5:42 PM
Reposted by Emily
Still overhauling the assembly buildings, making some progress. Big difference is the showcase camera & other stuff are part of the launch vehicle, not the scene, so they can be custom to each vehicle. Lots of other stuff to do though!
October 12, 2025 at 7:16 PM
Needed to find a better way to organize/proofread my dialog system outside of Unreal, and it turns out that Twine is actually really good for that! My custom system is so similar to twine's I only had to make minor changes to the dialog data table processing to accept raw twine output.
October 10, 2025 at 9:55 PM
Going to the zoo with my wife next week........

thinking about red pandas...
October 9, 2025 at 8:14 PM
had a really wonderful hike this morning

took a few pics with my ~15 year old fuji x100 now that I got a working battery for it again :)
October 5, 2025 at 2:39 AM
Came to a realization about why I hate GIMP

In 25 years of experience with GIMP, I built mastery of GIMP's irregular UI that transfer to basically nothing else. In just a few years with CSP I'm actually growing as an artist, building skills that transfer across not just programs but mediums.
October 3, 2025 at 1:44 PM
October 3, 2025 at 12:29 PM
Got the blinds physics prebakes done for all three sets of blinds, programmed actors for all of them, along with a home controller for setting up the state of the home for different scenes or based on save game or w/e. I made the blinds to use the same textures as the house siding :)

#gamedev #Anza
October 1, 2025 at 7:32 PM
Reposted by Emily
I can't sit on this any longer! Honestly I'm not that good at thinking about drums. I tried my best. Hope you like the song as a whole~

youtu.be/0T-k-Wqgq40
Song Preview - Collision!
YouTube video by Silver Alicorn
youtu.be
September 28, 2025 at 12:50 AM
fun little morning hike
September 27, 2025 at 3:54 PM
ok, NOW they're perfect #Anza #gamedev
September 26, 2025 at 7:59 PM