TTRPG: Which is more important to you, sticking to a build path of skills to optimize your character, or building a character's skills based on the happenings of the campaign?
TTRPG: Which is more important to you, sticking to a build path of skills to optimize your character, or building a character's skills based on the happenings of the campaign?
-Dark Souls
-Star Wars
-Martial Arts / Cultivation?
-Dark Souls
-Star Wars
-Martial Arts / Cultivation?
Also, if any of my online TTRPG tables open up soon, I'd be willing to bring new players in!
Also, if any of my online TTRPG tables open up soon, I'd be willing to bring new players in!
For me, when I run Star Wars fantasy flight games version, I double force rating. When I run Anima: Beyond Fantasy I like to give some extra starting Creation Points (starting feat stuff)
For me, when I run Star Wars fantasy flight games version, I double force rating. When I run Anima: Beyond Fantasy I like to give some extra starting Creation Points (starting feat stuff)
Speaking of, I really need to sit down and learn Unreal Engine 5. YouTube tutorials here I come.
Speaking of, I really need to sit down and learn Unreal Engine 5. YouTube tutorials here I come.
Me, I homebrew settings or mechanics for almost every game I run.
What about you?
Me, I homebrew settings or mechanics for almost every game I run.
What about you?
However, when I get to play it almost feels swapped. Not sure what I really enjoy at this point. Gotta have a mix of them though.
However, when I get to play it almost feels swapped. Not sure what I really enjoy at this point. Gotta have a mix of them though.
For myself and the masses to know, what has been your most favorite alchemical experiment of recent time?
For myself and the masses to know, what has been your most favorite alchemical experiment of recent time?