Subo
subeedei.bsky.social
Subo
@subeedei.bsky.social
Game programmer by day, and I work on my own games by night.
About a year ago I gave up on my pixel perfect spline library ( it uses Bresenham's alg) and the game I was making which relied on it. I returned to it recently with a new strategy in mind and finally, success! #screenshotsaturday #math #indiedev #programming #pixelart
July 5, 2025 at 9:10 PM
Hey! I’m going to Develop Brighton so reach out if you wanna hang out! I’m free the whole week.
#GameDev #IndieGameDev #DevelopBrighton
July 3, 2025 at 5:10 PM
Drew facing directions for the player character! Also little speech bubbles that comment on the state of the hunt. Next up will probably improve the speech bubbles, integrate the text adventure game I made a few months ago, and keep on making more art!
#screenshotsaturday #indiegamedev #godot
April 5, 2025 at 12:11 PM
Submitted to the One Game A Month Jam!
Short little hand-drawn (if lazily lol) 2D isometric game. The job's to hunt down the deer and see how fast you can do it.
Most interesting thing implementation-wise was probably AABB to handle 3D collisions.
#screenshotsaturday #indiegamedev #godot
March 29, 2025 at 12:52 PM
Working on an isometric deer hunting simulator for the 45th "One Game a Month" game jam.
#screenshotsaturday
#gamedev #indiegamedex
March 8, 2025 at 11:34 PM
Been working on an engine+editor using Godot to write interactive fiction games. Here's the page graph of a very short story I wrote for the Myths Jam. It's setting is within Irish folktales.
Here's the game:
subeedei.itch.io/a-fallen-bra...
Be warned, it's seriously amateur
#screenshotsaturday
March 1, 2025 at 2:13 AM
Hi!
I’m a games programmer professionally.
I also do my own game stuff.
Let me know about game jams & stuff!
Stuff I’m up to:
-Pixel perfect splines
-A ~Gamebook editor & engine
-A spellcrafter game with procedural pixel art for spells
-Choice game set around Irish Celtic folktales
#GameDev
February 18, 2025 at 8:56 PM