Studio Norie
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studionorie.bsky.social
Studio Norie
@studionorie.bsky.social
Creator of 7 day Forest ( https://studionorie.itch.io/7-day-forest )
Business / Media: studionorie.games@gmail.com
Blog: chrisandjudymakegames.substack.com/
Site: studionorie.com
Putting the characters and the terrain together piece by piece! The game is starting to take shape :D

@longiy.bsky.social

#godot #gamedev #indiegame
October 24, 2025 at 9:10 AM
Built our version of the #Dredge style inventory system in #Godot! Using Tetris blocks as placeholder assets for now :D

Definitely need some UI cleanup but it was fun implementing features like click-to-drag, hot swaps, auto-placement, and etc. :D

#indiedev
September 3, 2025 at 9:29 AM
are you even doing IK if it didn't look this wonky at the beginning XD

#indiedev #indiegame #godot
August 9, 2025 at 8:17 AM
Experimenting with terrain blockout from #blender + 3rd person camera controls on #godot with @longiy.bsky.social :D

#indiedeev
August 1, 2025 at 8:05 AM
Using 7 Day Forest art to prototype a new project! We've been testing out terrain tools in #godot.

We downloaded a heightmap, decimated it in #blender, then imported into Terrain3D. Lastly we sprayed on some plants with Spatial Gardener.

There's gotta be an easier way tho...

#indiedev
July 24, 2025 at 7:55 AM
7 Day Forest was the first time we worked with 3D games and Blender models (shout out to our artist @longiy.bsky.social) - and with the 3 week time limit, we didn't really take the time to understand fully.

so back to fundamentals for a bit...

been loving this tutorial -> youtu.be/AoGOIiBo4Eg
July 4, 2025 at 9:02 AM
experimenting with draggable rigid bodies in #godot

a simple box stacking game and trying to get the most gravity-defying combo i can get! (i failed)

#indiedev #indiegame
June 27, 2025 at 10:02 AM
hello! we made a 3D multiplayer game in 3 weeks for a game jam 😅🫠

🌳 you grow a forest in 7 days with strangers

available now: studionorie.itch.io/7-day-forest

#godot #itch #gamejam
June 22, 2025 at 2:59 PM