Stuart Carnie
stuartcarnie.bsky.social
Stuart Carnie
@stuartcarnie.bsky.social
InfluxData • Godot • OpenEmu • Swift • Rust • C++ • macOS • iOS • Metal • He / Him • Based in 🇦🇺
More flowers from the garden #flowerfridayfamily @jennycarnie.bsky.social
October 17, 2025 at 7:27 AM
September 28, 2025 at 5:46 AM
Protea #flowerfridayfamily

Tasmania, Australia
June 20, 2025 at 9:26 AM
I just had Claude write it's own MCP server in Python so that Claude can verify compilation in my @godotengine.org dev environment. Did all this in about 30 minutes from start to finish, having never written an MCP server before. Unreal.
June 7, 2025 at 12:09 AM
May 27, 2025 at 6:49 AM
My office view (and my home)
May 4, 2025 at 12:07 PM
Godot editor embedding for macOS @godotengine.org #godot #macos
April 23, 2025 at 8:39 PM
Flowers blooming in Autumn in Tasmania

#FlowerFridayFamily
March 14, 2025 at 8:59 AM
February 1, 2025 at 4:03 AM
January 12, 2025 at 4:15 AM
Helped @mux213.bsky.social get the OpenXR simulator running on macOS using Metal in @godotengine.org
December 1, 2024 at 9:23 PM
Currently adding multi-view support for the Metal renderer in @godotengine.org
October 26, 2024 at 10:12 PM