stuaaaaaaaaaart.github.io
was reminded of how i struggled with learning masks when i was starting out and couldn't figure out back then
i think this might be why
was reminded of how i struggled with learning masks when i was starting out and couldn't figure out back then
i think this might be why
(context: #UE5 material blueprint editor)
(context: #UE5 material blueprint editor)
Clothless version on patreon✨
Clothless version on patreon✨
code guidance from reading Inigo Quilez's SDF blog and those inspired by their work on shadertoy
#UE5 #SDF
*runs away from stage*
*runs away from stage*
oh right they're still at st james power station huh.
...
wasn't the place previously a ministry of sound nightclub? i forget what happened to them
...
oh. completely memory-holed their exit 😓
...
why did i type this post again?
oh right they're still at st james power station huh.
...
wasn't the place previously a ministry of sound nightclub? i forget what happened to them
...
oh. completely memory-holed their exit 😓
...
why did i type this post again?
maya: uhh i'm already managing it, you can do it through me
me:
maya: do you want a break?
me: yes please 😭
maya: uhh i'm already managing it, you can do it through me
me:
maya: do you want a break?
me: yes please 😭
maya: you can import SVGs from the clipboard!
me: ... you gave me poly meshes
maya: shrug, they contain edges
me: 🤦♀️
maya: you can import SVGs from the clipboard!
me: ... you gave me poly meshes
maya: shrug, they contain edges
me: 🤦♀️
effectively crayoning over the proper result
i am not smart 😭
effectively crayoning over the proper result
i am not smart 😭
for whole-number exponents: why is A*A different from power(A,2.0)?
the oddest thing is that the power function is the one returning desired results, and #shadertoy doesn't seem to have this problem
(check alt text)
for whole-number exponents: why is A*A different from power(A,2.0)?
the oddest thing is that the power function is the one returning desired results, and #shadertoy doesn't seem to have this problem
(check alt text)
for whole-number exponents: why is A*A different from power(A,2.0)?
the oddest thing is that the power function is the one returning desired results, and #shadertoy doesn't seem to have this problem
(check alt text)
the next (at least) 5 years would be a very bad time to need to replace a part, let alone a new PC/workstation entirely
i just want to work
the next (at least) 5 years would be a very bad time to need to replace a part, let alone a new PC/workstation entirely
i just want to work
and there might be bugs in there
and there might be bugs in there
that's taking a tiny weight off the many many many many many many many many many many many "i want to scale sideways from where i'm looking at right now" actions when modelling character stuff now
note: this is bound to a shelf button, not a live manipulator (i wish it was one)
that's taking a tiny weight off the many many many many many many many many many many many "i want to scale sideways from where i'm looking at right now" actions when modelling character stuff now
note: this is bound to a shelf button, not a live manipulator (i wish it was one)
summary in README; visual demo when i have time to record my screen later
github.com/STUAAAAAAAAA...
summary in README; visual demo when i have time to record my screen later
github.com/STUAAAAAAAAA...
me: maya, currentCtx()?
maya: oh "scaleSuperContext"
me: okay finally pass that to manipScaleContext()
maya: says it doesn't recognise it
me:
me: then why give it to me?
maya: shrug
me: maya, currentCtx()?
maya: oh "scaleSuperContext"
me: okay finally pass that to manipScaleContext()
maya: says it doesn't recognise it
me:
me: then why give it to me?
maya: shrug
*tosses a cosy game into steam cart*
*goes to checkout*
...
sigh.
*tosses a cosy game into steam cart*
*goes to checkout*
...
sigh.
this is why autosaves exist on maya but **for some reason isn't telegraphed to beginner users** (although going off another repost to this.....)
this is why autosaves exist on maya but **for some reason isn't telegraphed to beginner users** (although going off another repost to this.....)