StringCodeStudios
stringcodestudios.bsky.social
StringCodeStudios
@stringcodestudios.bsky.social
Todays update, still feeling rough from the cold but I got the first level set up, made a song for background music and added in the win and loss screens. Deadline is fast approching and still so much to do 😱

#brackeysgamejam #gamedev
February 22, 2025 at 12:11 AM
Day 5. Managed to create a barebones main menu, gave the NPC a mesh with a walking animation and programed a crate that can drop axes.
Don't forget to make and test a build of whatever you are submitting. Some errors only show up in the build version and not the editor. 👍
#brackeysgamejam #gamedev
February 20, 2025 at 10:38 PM
Not a very productive day today, I appear to have caught a cold or something. I at least got the rat hazard sorted out and ready. Got a lot to do over the next few days. How is everybody else doing?

#brackeysgamejam #gamedev
February 19, 2025 at 9:18 PM
Day 3, added interactions between the player, axe and cuttable tree, also added two animations. A bark and a headbutt. Feel like I was a bit less productive today. Ah well, thats for future Michael to deal with. 😅

#brackeysgamejam #gamedev
February 18, 2025 at 10:59 PM
Second day of working on the game jam, didn't get much programming done today. Time slipped away from me while I was 3D modeling. 😅

heres a clip of how things look now
#brackeysgamejam #gamedev
February 17, 2025 at 10:08 PM
Where my submission for the brackeys game jam stands after day 1, cant wait to see how it turns out. 😄

#gamedev #brackeysgamejam
February 16, 2025 at 9:09 PM