My finished games (google play):
- ToonBox (http://bit.ly/3phT4Un)
- GhostCowboy (https://bit.ly/3KhGgEM)
- CatchMatch (https://bit.ly/3SOH7BJ)
Current game (itch demo): http://bit.ly/3KpTna7
#release is coming...
#godot #godotengine #blender #krita #gamedev #indiedev #screenshotsaturday
#release is coming...
#godot #godotengine #blender #krita #gamedev #indiedev #screenshotsaturday
I'm planning to add more animated details and traps:
- Bee hives (trap in blocks)
- Falling leaves when blocks are hit
- Fireflies
Got any ideas? Please don't be shy and share them in the comments! 😊
#godot #godotengine #art #blender #b3d #gamedev #indiedev
Also considering adding dynamic wind that changes direction and strength over time, affecting creature speed. What do you think?
#gamedev #indiedev #solodev #screenshotsaturday #godot #godotengine #art
Also considering adding dynamic wind that changes direction and strength over time, affecting creature speed. What do you think?
#gamedev #indiedev #solodev #screenshotsaturday #godot #godotengine #art
Many devs have custom 2D/3D trails using lines, particles, and meshes. Now it's my turn - I started with a 2D trail for my flying items, adding some extra effects too!
#godotengine #gamedev #indiedev
Many devs have custom 2D/3D trails using lines, particles, and meshes. Now it's my turn - I started with a 2D trail for my flying items, adding some extra effects too!
#godotengine #gamedev #indiedev
- Added handling of different rewards from chests
- Level up and XP for biomes
- Storing user progress
- New rewards unlocked with biome level up
Icons are still in the works!
#godot #godotengine #screenshotsaturday #gamedev #indiedev
- Added handling of different rewards from chests
- Level up and XP for biomes
- Storing user progress
- New rewards unlocked with biome level up
Icons are still in the works!
#godot #godotengine #screenshotsaturday #gamedev #indiedev
Started working on the rewarding flow, implemented the base flow, and will keep improving it in the coming days. Stay tuned!
#godot #godotengine #gamedev #indiedev
Started working on the rewarding flow, implemented the base flow, and will keep improving it in the coming days. Stay tuned!
#godot #godotengine #gamedev #indiedev