When every 3D model/face is different
I try to prioritize edge loops around creases and silhouette. This means I have more 3 and 5 pole verts sometimes, which are a no-no for
When every 3D model/face is different
I try to prioritize edge loops around creases and silhouette. This means I have more 3 and 5 pole verts sometimes, which are a no-no for