My website is : https://stigatle.no
Xmpp: stigatle@cryptolab.net
[bridged from https://activitypub.stigatle.no/stigatle on the fediverse by https://fed.brid.gy/ ]
[Original post on activitypub.stigatle.no]
[Original post on activitypub.stigatle.no]
They have what they call 'gems', which is the same as a plugin, you can then find a lot of those and load them up and use it in your game.
I wanted to start […]
[Original post on activitypub.stigatle.no]
They have what they call 'gems', which is the same as a plugin, you can then find a lot of those and load them up and use it in your game.
I wanted to start […]
[Original post on activitypub.stigatle.no]
[Original post on activitypub.stigatle.no]
[Original post on activitypub.stigatle.no]
Added highlight of tile under cursor, and when you click the tile you get info about it.
Added pan and zoom.
Tomorrow I'll work on adding units, and make them move with A* algorithm.
Got enough done for today, I'm pleased. :)
Added highlight of tile under cursor, and when you click the tile you get info about it.
Added pan and zoom.
Tomorrow I'll work on adding units, and make them move with A* algorithm.
Got enough done for today, I'm pleased. :)
https://hextoryworld.github.io/ProceduralHexTerrainGenerator/
I'll see if I can use that for what I need.
It can spit out a png, and I could use that as a texture, and then sample the texture to figure out what […]
[Original post on activitypub.stigatle.no]
https://hextoryworld.github.io/ProceduralHexTerrainGenerator/
I'll see if I can use that for what I need.
It can spit out a png, and I could use that as a texture, and then sample the texture to figure out what […]
[Original post on activitypub.stigatle.no]
https://www.imdb.com/title/tt10466872/
https://www.imdb.com/title/tt10466872/