Our first game is a hybrid take on the auto-battler genre.
To me grinding should be optional, especially as people become more time crunched IRL.
Ofc the genre mismatch is there, but that's secondary imo.
To me grinding should be optional, especially as people become more time crunched IRL.
Ofc the genre mismatch is there, but that's secondary imo.
Meta progression to me feels like a crutch design. Binding vs Rogue Legacy highlights that.
Meta progression to me feels like a crutch design. Binding vs Rogue Legacy highlights that.
Some rogue-lites skirt around it with options to disable it or auto-unlock stuff. That's a better solve to me.
youtu.be/eXEQ8VBqXBY
Some rogue-lites skirt around it with options to disable it or auto-unlock stuff. That's a better solve to me.
youtu.be/eXEQ8VBqXBY
The Ages I liked but I get why others were not a fan.
Most Civ games need an expansion to feel good anyway... The console focus hurt it too.
The Ages I liked but I get why others were not a fan.
Most Civ games need an expansion to feel good anyway... The console focus hurt it too.