Check out my work at: https://side-quest.ghost.io/
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Attention spans are a finite resource and one antsy kid will become two or three. It can derail the whole thing.
Attention spans are a finite resource and one antsy kid will become two or three. It can derail the whole thing.
Keep things short and simple. My games are usually only an hour long and tend to center around one primary problem or encounter.
“The village wants the giant to stop eating their sheep.”
Keep things moving at all costs!
Keep things short and simple. My games are usually only an hour long and tend to center around one primary problem or encounter.
“The village wants the giant to stop eating their sheep.”
Keep things moving at all costs!
(Love your products, btw. 😉)
(Love your products, btw. 😉)
(Finished spider on the left with a smaller coworker. Original on right)
(Finished spider on the left with a smaller coworker. Original on right)