Stephen Stone
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stephenstone.bsky.social
Stephen Stone
@stephenstone.bsky.social
Lead Artist @Sparkypants

he/him
One of the main things you do in Mind Over Magic is build your school. I prototyped the look and built out all of the FX and shader for our construction fx. Higher res videos below!

www.artstation.com/artwork/3EZa3B

#rtvfx #vfx #gameart #indie #MindOverMagic #Unity
February 17, 2025 at 4:40 PM
What's a magic school without magical stations to learn and cast magic at! Here are some VFX/Shaders I worked on for our teaching stations. Everything here was animated via shader.

Check out more here!

www.artstation.com/artwork/AZ6bWe

#rtvfx #vfx #gameart #indie #MindOverMagic #Unity
February 10, 2025 at 12:35 AM
Student Summoning Ritual:
January 27, 2025 at 12:17 AM
Mana Crystal Cleansing Ritual:
January 27, 2025 at 12:16 AM
More VFX work from Mind Over Magic. These were some of the magic rituals from the game. Particularly happy with how the shader on the mana crystal turned out.

Hiring Ritual:

#rtvfx #vfx #gameart #indie #MindOverMagic #Unity
January 27, 2025 at 12:15 AM
And a still image for better quality:
January 20, 2025 at 10:04 PM
More Shaders! Nothing crazy with this one, but it turned out cool. It uses the character bounds to mask the bottom, and a couple of screen space textures on top. We recently added the option to customize the color of their ghost. Here is our ghost shader:

#rtvfx #unity #stylized #gameart #indie
January 20, 2025 at 10:01 PM
And here are images of the final look in game. Fully Dynamic to any room size you build.
January 19, 2025 at 12:52 AM
Here is the same shader with our Greenhouse Material, but toggled to only use 3 horizontal slices:
January 19, 2025 at 12:51 AM
Here is that shader working on one of our materials for the Dragon Aerie:
January 19, 2025 at 12:50 AM
Showing off some of the shader work I did on Mind Over Magic. Here is a 9 slice shader I built for our game using world coordinates. The basic idea was taking the world coordinates of each wall and constructing UVs based on them. I then used those UVs and remapped them coordinates on a texture.
January 19, 2025 at 12:48 AM
Here is our Air Ultimate Spell

#VFX #Stylized #MindOverMagic #Indie #PortfolioDay
January 14, 2025 at 4:26 PM
January 14, 2025 at 4:23 PM
Happy #PortfolioDay Everyone!

I am still putting together all of my work from the latest project I have been working on Mind Over Magic, but I still wanted to share some of the FX work I have been doing on the project.

Here is our Dark Ultimate Spell

#VFX #Stylized #MindOverMagic #Indie
January 14, 2025 at 4:20 PM
Here is a look at the nodes that drive that in amplify shader editor
January 10, 2025 at 4:25 PM
Animated version
January 7, 2025 at 5:43 PM
Calling this one done for now! Definitely think I am going to continue refining my toon shader for my next project. High res videos and images here www.artstation.com/artwork/QKRRG3

Hope you all enjoy!

Concept by @panelperday.bsky.social
January 7, 2025 at 5:42 PM
Got this guy all rigged up and added some dynamics to it in Unity. Still going to add some bones to give some control over some of the cloth areas like the pants and sleeves.
December 15, 2024 at 12:04 AM
And a still image since I still can't figure out the compression quality on bluesky 🙄
November 23, 2024 at 11:32 PM
Made the staff and a hacky little fur shader. Also updated the shader so I can set the shadow color based on a texture in order to get closer to the look of the concept.
November 23, 2024 at 11:30 PM
This was the unfinished project from mentioned in my last post. Really want to come back and finish this at somepoint. Orignal concept by Wouter Gort for A Long Journey to an Uncertain End.
October 28, 2024 at 3:35 PM
Timelapse:
October 26, 2024 at 8:13 PM
Video turn around:
October 26, 2024 at 8:10 PM
A likeness of Helen Mirren I made a while back part of a larger unfinished project.

#3dart #art #realism
October 26, 2024 at 8:10 PM
Video Turn Around
October 26, 2024 at 8:09 PM