Status92 Studio | Developing Codetta
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status92.studio
Status92 Studio | Developing Codetta
@status92.studio
Indie game studio from Atlanta, GA.
Currently developing: Codetta, a ghost-busting whodunnit adventure.

Team: @syynth.dev & @minniemoog.me
Site: https://status92.studio
Reposted by Status92 Studio | Developing Codetta
I finally figured out how to screen record so I can post my progress again lol

I finished the main cast's directional sprites a while ago! (Some minor tweaks pending)... Gonna post some animations soon!

Featured here:
Minnie, Solstice
Laetitia, Farris

#indiegame #devlog #pixelart #codetta
September 22, 2025 at 5:52 PM
Reposted by Status92 Studio | Developing Codetta
experimenting with bevy_hanabi and using particles to emit lights into the GI system. way over the top but i kind of love it

#codetta #bevyengine #gamedev
June 12, 2025 at 5:40 AM
Reposted by Status92 Studio | Developing Codetta
got emissive sprites wired up and working! tried out making the player emissive and i think it's pretty neat (but too flickery). this has been so satisfying to build

#codetta #gamedev #bevyengine
June 9, 2025 at 1:38 AM
Reposted by Status92 Studio | Developing Codetta
i've been slowly learning to write shaders in #bevy and i'm working my way towards a 2D GI solution with radiance cascades. finally got my SDF calculation composited with the rest of the scene and it feels so goood!

#gamedev #bevy
June 3, 2025 at 9:36 PM
Reposted by Status92 Studio | Developing Codetta
Another mockup in my grayscale series! This time, it's an interior test environment.

#devlog #indiegame #pixelart #horror #codetta
March 21, 2025 at 6:08 PM
Reposted by Status92 Studio | Developing Codetta
Grayscale screenshot of my game's main hub:
✨ Capella Town! ⭐

I'm doing a variety of grayscale mockups before finalizing the color palette, so I'll be posting more of these soon. 😊

#devlog #indiegame #pixelart #codetta
March 18, 2025 at 6:24 PM
Reposted by Status92 Studio | Developing Codetta
Here are a few sprite variants I've done for the characters since my last post...

Still working out what size will be best overall, but I'd like to believe these are showcasing improvement in my pixel art skills! :)

Feedback and questions welcome!

#devlog #indiegame #pixelart
March 14, 2025 at 7:33 PM
Reposted by Status92 Studio | Developing Codetta
Been working really hard on my game lately, and I've gotten a ton of sprites done. I've only just started learning pixel art, but it's a lot of fun so far!

Here's a quick look at the main characters...

#devlog #indiegame #pixelart
January 3, 2025 at 8:20 PM
Reposted by Status92 Studio | Developing Codetta
still need to fix a dozen sources of jank, need animations, etc, but i’m pretty happy with this first iteration of the world-space UI for charging/timing a swing.

#gamedev #indiedev #unity
November 1, 2024 at 2:15 AM
Reposted by Status92 Studio | Developing Codetta
added animations to the menu i built yesterday, and i'm quite pleased. up next is building out all these sub-menus and the animations between them!

#gamedev #indiedev
October 28, 2024 at 2:48 AM
Reposted by Status92 Studio | Developing Codetta
Hi Bsky, my name is Natalie Bützer (aka Minnie Moog)! 💖
I'm an 🕹️indie game dev & 🎵composer!

✨I'm designing a game about a naive little girl who is framed for murder on her 12th birthday🎂🔪

I love:
👻 Cute-horror
🔍 Whodunnits
⛵ Ocean aesthetics

I also (do):
🥁 Play drums
🎶 Original music
🎹 VGM covers
October 27, 2024 at 7:14 PM
Reposted by Status92 Studio | Developing Codetta
i styled one whole menu! (the splash/launcher for the other deeper menus)

take that #screenshotsaturday, a whole 8 minutes to spare.

#gamedev
October 27, 2024 at 3:52 AM