So you need a lot of greyish colours, then bring up the saturation slowly on a few colours.
1 way to do it is the 60-30-10 rule, 60% muted colour, 30% vibrant, 10% high saturated.
So you need a lot of greyish colours, then bring up the saturation slowly on a few colours.
1 way to do it is the 60-30-10 rule, 60% muted colour, 30% vibrant, 10% high saturated.
Its made with a Tilemap and a custom shader for the animations.
It was definitely a challenge getting it to work right! Lots of trial and error.
Its made with a Tilemap and a custom shader for the animations.
It was definitely a challenge getting it to work right! Lots of trial and error.
Gotta love the Joe-dut community
Gotta love the Joe-dut community
It's the game I'm most proud of, so I love showing it off, even though it's a few years old at this point.
www.newgrounds.com/portal/view/...
It's the game I'm most proud of, so I love showing it off, even though it's a few years old at this point.
www.newgrounds.com/portal/view/...