Stan`
stanislas-dolcini.bsky.social
Stan`
@stanislas-dolcini.bsky.social
ex Project Leader for @play0ad.bsky.social
After 21 years since it was modelled, finally got around to getting @play0ad.bsky.social's easter egg dragon some anims using @scottpetrovic.bsky.social 's mesh2motion
Took me three attempts (kept pressing the back button accidentally) Probably too many bones for a RTS though
#gamedev #OpenSource
October 29, 2025 at 9:40 PM
Always been fascinated by sky islands, wish there was a nice way to make them in
@godotengine.org , sprinkle some
@kenney.nl stuff, some extra meshes with the same textures and a few more and a nice sky, a little scrolling shader and voilà.

#gamedev #skyislands #cute
September 13, 2025 at 5:11 PM
Added another world from my @brackeys.com gamejam submission to my @godotengine.org portal demo.

#screenshotstaturday #gamedev
March 1, 2025 at 10:31 PM
Finally managed to get this trick right using a shader in @godotengine.org!

#opensource #gamedev #shaders
January 27, 2025 at 7:53 PM
Been working on a 3D printable AMSUMO head. Hard surface is tough.

#degenesis #blender #hardsurface
September 14, 2024 at 7:54 AM