stagnantgiant.bsky.social
stagnantgiant.bsky.social
@stagnantgiant.bsky.social
Absolutely!
September 24, 2025 at 11:15 PM
I love what I am seeing so far, the only issues I see are lighting, and the combat UI. I know both are likely to change and other than that it looks awesome. Can't wait to see more
June 12, 2025 at 1:32 AM
mechanics and combat please
May 4, 2025 at 1:25 AM
oh yeah, no worries. It being like the originals wouldnt turn me off from the game. I am excited to see it myself
April 29, 2025 at 10:06 PM
Another question here: How will dungeon generation work? in the OG IMOQ games, dungeons were fun but lacked in variety when it came to layouts and challenges. Will your remake mmo improve upon this at all? could we see more boss encounters, traps, points of interest etc?
April 21, 2025 at 9:56 PM
looks great
April 8, 2025 at 12:12 AM
so, it follows the story of IMOQ, but I am assuming we wont all be a bunch of Kites and Blackroses running around. Will there be character creation? How in depth will it be?

Also, thank you for taking time to answer these questions
April 4, 2025 at 11:05 PM
I am perfectly fine with that personally, so I am happy to hear it. I always thought a style closer to GU's combat style would be the correct direction with any kind of IMOQ remake.

will we see many other players running around, or will it be like .hack//Fragment, servers with 3 players max?
April 3, 2025 at 9:26 PM
I would like to see some combat when you are ready to show it. Is the combat going to be heavily menu-based like in the original IMOQ, or will it have a more modern take on it?
April 1, 2025 at 5:23 PM
huh?
March 25, 2025 at 12:58 AM