Barry Barrows
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ssbm-cjag.bsky.social
Barry Barrows
@ssbm-cjag.bsky.social
Creator of the Blender Melee Stage Scene Pack | General Melee modder (3D Modeling, Fighter Balancing, Stage Creation, etc.)
TEV shader node is (mostly) done! Thanks to that I could test some cool effects in Blender to see how it would translate into Melee.

This dark orb uses a combination of Color TEV, Alpha TEV, and vertex colors with an inverted hull. It's a little more vibrant in Blender, but the effect looks great!
February 3, 2025 at 8:37 AM
Last night I was curious about replicating Hurtbox and Hitbox data from Melee into Blender. It may not be exactly 1:1, but it was fun figuring stuff out!

I wonder if this could be useful for anything... 🤔

NOTE: I'm using Blender 2.79 because my temporary PC can't run anything newer.
December 5, 2024 at 7:46 PM