ss1shadow
banner
ss1shadow.bsky.social
ss1shadow
@ss1shadow.bsky.social
🌟 Indie Dev | Pixelart Dabbler 🌟
🎮 Building an online co-op tactics RPG
🕹️ Made in GameMaker

🔗 Twitter: x.com/ss1shadow
Pinned
This waterfall is just a small piece of the world we’re building 🌍

Follow for devlogs, tactical combat clips, and story teases from the fantasy realm of 𝑴𝒂𝒏𝒊𝒇𝒆𝒔𝒕 𝑫𝒆𝒔𝒕𝒊𝒏𝒚 𝑶𝒏𝒍𝒊𝒏𝒆!

We post updates weekly — you’ll want to be here when it launches 👇 #pixelart #gamedev #indiegame
🌊✨ Our waterfall scene is finally legit.. pixel-perfect tile + asset synergy! 🙌

Seeking approval from senpai #seaofstars 😅🙏

Maybe someday we'll craft something even a 𝘧𝘳𝘢𝘤𝘵𝘪𝘰𝘯 as beautiful! 💧🍄⭐
#gamedev #indiedev #pixelart #indiegame
November 12, 2025 at 8:38 PM
🌿 Growth update!
We can now add grass directly into rooms -- and even change its color! 💚✨

Every blade reflects perfectly in the main game, tying the world together in real time 🌎

Feels amazing seeing the world come alive piece by piece!
#gamedev #indiedev #pixelart #indiegame
November 11, 2025 at 11:17 PM
🌀 Fluid motion test!
Our latest animations mimic the slick backflip and sideways somersaults from Naruto: Ninja Storm 👀

💥 Backflip dodge
⚡ Sideways roll transition
🔥 Testing smooth combo continuity

It's feeling so dynamic already!
#gamedev #indiedev #indiegame #pixelart
November 8, 2025 at 7:41 PM
👀 Another behind the scenes peek!
Everything starts inside our custom Room Builder tool 🛠️

🪄 This is how we test how tiles, lighting, and effects blend before going in-game.
✨ Players will get access to this same tool in the 2nd game of the trilogy!

#gamedev #indiedev #indiegame #pixelart
November 7, 2025 at 6:00 PM
🌊 Waterfall scene update!
Now with rock tiles and terrain on the left half!

🪨 Adds realism to the layout
🧱 Tests environment interaction
✨ No more "floating" waterfall!

Loving how it's coming together 😆
#gamedev #indiedev #indiegame #pixelart
November 4, 2025 at 10:20 PM
🌵 Desert Dreams Coming Alive!

@lanawanderwood.bsky.social has been absolutely crushing it on the desert village!

Every new tile and structure adds so much warmth and character to Aerenia's dunes.

Can’t wait for players to walk these streets someday! 🏜️
#pixelart #gamedev #indiedev #indiegame
October 28, 2025 at 2:30 PM
🎥 Behind the curtains..
Here's a peek at our in-engine room editor 👀

✨ Toggle between 2D/3D views
🔄 Pan the camera 360° even from behind
🗺️ Visualize height + normal maps in real time

We plan to give players access to this in Game #2. Build your own arena! ⚔️
#gamedev #indiedev #indiegame #pixelart
October 26, 2025 at 2:10 PM
✨ From wireframes to world-building!
It's WILD looking back at how far we've come since these prototype screens in Figma!

What started as boxes and arrows has evolved into a living, breathing adventure! ⚔️

btw highly recommend Figma, it's THE BOMB! ❤️
#gamedev #indiedev #pixelart #indiegame
October 15, 2025 at 8:23 PM
🎬 Animation blitz!

🧪 Chugging potions mid-battle
🏹 Nocking and firing arrows
⚔️ Sword parries on point
🔱 Twirling spear strike for the win!

Every motion is starting to feel crisp and satisfying -- little steps toward making combat feel 𝘢𝘭𝘪𝘷𝘦!
#gamedev #indiedev #indiegame #pixelart
October 14, 2025 at 9:57 PM
🧺 Inventory magic in motion!
Players can pick up, rearrange, equip… or even 𝘵𝘩𝘳𝘰𝘸 items! 💥

🍾 In this clip, a healing potion's being tossed to an ally for a quick mid-battle heal -- Teamwork at its finest! ⚔️

#gamedev #indiedev #indiegame #pixelart
October 13, 2025 at 10:58 PM
🕒✨ Level up your socials!

I made an Excel "post timing" sheet to see when my followers are most active -- helped me nail my #gamedev launch windows!

Don’t gatekeep your wins! Build, share, and grow together! 🗓️🚀
#pixelart #indiedev #indiegame #community
October 11, 2025 at 8:32 PM
⚔️💨 Advanced actions incoming!

These special moves blend movement and attack into a single, fluid strike.. BUT they'll burn through a bit more of your resources 🔥

Just like basics, you can chain them back-to-back for stylish combos! 💥
#gamedev #indiedev #pixelart #indiegame
October 10, 2025 at 5:07 PM
🪨🧩 Debug time!
We're smoothing out a few rocky glitches, like this tiny rebel rock that refuses to be cut by the cliff it lives in 😅

Every pixel counts when you're sculpting a world one stone at a time! ⛏️✨
#gamedev #indiedev #pixelart #indiegame
October 9, 2025 at 5:11 PM
🌤️ Choose your moment of battle!

This is our take on day cycle icons. Choose the time of day for each stage, from dawn to midnight!

☀️ Lighting and 🌧️ weather shifts the feel and mechanics of combat, letting you customize your ideal arena!
#gamedev #pixelart #indiedev #indiegame
October 7, 2025 at 1:39 PM
⚔️ Basic attack actions rundown part 1!

💥 Slash: A vertical strike that hits 1 tile but deals extra damage
🔪 Slice: Sweeps multiple tiles based on weapon size

🔗 Chain them for fluid 2-move combos that feel so good in motion! 😎
#gamedev #indiedev #pixelart #indiegame
October 6, 2025 at 2:50 PM
🦇 Again the bitter black, winds begin to howl.

🖤😈 #indiedev #gamedev #indiegame #pixelart
October 1, 2025 at 3:54 PM
🖼️ Slowly but surely, it's coming to life! #indiedev #gamedev #indiegame #pixelart
September 30, 2025 at 11:19 PM
🧩 Tiles can now smoosh into other tiles!

Still interesting glitches (WIP 😅) but it's working and opening up so many new possibilities for the world! 🌍

Can’t wait to push this further! 💡
#pixelart #gamedev #indiedev #indiegame
September 29, 2025 at 2:05 PM
✂️ Tile cutting is live!

Now tiles play nicely with object assets so we can smush them together for some wild combos 🤩

Next step: smushing tiles into 𝘰𝘵𝘩𝘦𝘳 𝘵𝘪𝘭𝘦𝘴! Can’t wait to break… I mean, 𝘣𝘶𝘪𝘭𝘥… new worlds with this! 🔥
#gamedev #indiedev #indiegame #pixelart
September 25, 2025 at 11:20 PM
🕹️ Who else misses old-school LAN parties?

Gonna bring that energy back with Manifest Destiny Online -- multiplayer made for real-life and virtual co-op! 🎮

Don’t know how we’ll do it (modern consoles don’t make it easy), but we're gonna do it! 🚀💾
#indiedev #LANparty #pixelart
September 25, 2025 at 5:01 PM
📢 For those wanting a little more in depth detail on the sprite > blender > asset process we're using...

📽️ Here is a short video that explains it a bit better!
#gamedev #indiedev #indiegame #pixelart
September 24, 2025 at 4:57 PM
Just saw someone wrote this article 😆

80.lv/articles/2d-...
#indiedev #gamedev #pixelart #blender
Indie Game Dev Shares Process For Turning 2D Sprites Into 3D Models
Check out how ss1shadow does it.
80.lv
September 23, 2025 at 2:39 PM
🛠️ For those curious, here's our workflow pipeline!
From 🖼️2D sprites..

🔺Triangle map ➡️
🌐Blender build ➡
⚡Back into our engine!

Custom logic creates normal maps & perspective shifts to bring it all together for top-down magic ✨
#gamedev #indiedev #indiegame #pixelart
September 22, 2025 at 5:26 PM
🙏 Huge thanks to @lanawanderwood.bsky.social for bringing our first desert village to life!

This 1st pixel art building fits into the layout 𝙥𝙚𝙧𝙛𝙚𝙘𝙩𝙡𝙮, like the world of Aerenia is breathing on its own 🏜️✨

Couldn’t be happier with how this is shaping up!
#pixelart #gamedev #indiedev #indiegame
September 20, 2025 at 7:51 PM
🦴 Experimenting with a bone-rig system for worn/held items!

⚔️ Character gear snaps to keyframe 3D sockets instead of needing every frame redrawn
👀 Weapons show in idle/attack, holstered while moving

Feels like the perfect mix of clarity + flexibility 🎨
#gamedev #indiedev #pixelart #indiegame
September 20, 2025 at 6:09 PM