Indie Film Producer (BSG:Clear Skies - W.I.P)
Autistic
Swedish
pfp by DoubleClawed
It’s so crazy
It’s so crazy
hey, my friend Venture Pictures had a Viper Cockpit model in a short animation that looked quite unique.
he told me to contact you and see how I can get it, since I need a cockpit model for a Battlestar Galactica film I'm doing.
hey, my friend Venture Pictures had a Viper Cockpit model in a short animation that looked quite unique.
he told me to contact you and see how I can get it, since I need a cockpit model for a Battlestar Galactica film I'm doing.
just want to get the thoughts out there.
nowhere else to put it but the void, not really expecting many to listen.
just want to get the thoughts out there.
nowhere else to put it but the void, not really expecting many to listen.
- Released on 2000-10-09
1998 - 2000 Godspeed You! Black Emperor was their peak, but who am I kidding, their entire album list is peak.
- Released on 2000-10-09
1998 - 2000 Godspeed You! Black Emperor was their peak, but who am I kidding, their entire album list is peak.
Their own Politics aside, the music is melancholic and dystopian, perfect vibe for my game.
wish I could use their songs, or even ask for custom compositions even.
we all can dream.
Their own Politics aside, the music is melancholic and dystopian, perfect vibe for my game.
wish I could use their songs, or even ask for custom compositions even.
we all can dream.
it usually turns out just fine.
it usually turns out just fine.
I like games like those.
Sometimes atmosphere can save a whole game, I know one example…
(Sideyes my own project)
I like games like those.
Sometimes atmosphere can save a whole game, I know one example…
(Sideyes my own project)
artwork I did
(Also main banner!)
artwork I did
(Also main banner!)
I've been suffering from severe depression, and your games have been keeping me happy for a while now, here is one of your references in SCP:Daybreak, the game I am making.
I always wanted to work on games with you, I hope I manage to get to that point.
I've been suffering from severe depression, and your games have been keeping me happy for a while now, here is one of your references in SCP:Daybreak, the game I am making.
I always wanted to work on games with you, I hope I manage to get to that point.