Glacie
squeakyfoxx.bsky.social
Glacie
@squeakyfoxx.bsky.social
Hi! I'm Glacie. I'm a Music Composer who also makes games sometimes! I do commisions, although pricing depends on what you want! feel free to DM me here! you can see my previous works here: https://soundcloud.com/glacie-583695393
I have been told that showing updates to the projects I'm working on will help keep me motivated, so here we go

I'm working on a sequel to my first game, star command. currently I have nothing done aside form basic movement and shooting. I'll update when I get more done
October 13, 2025 at 4:55 PM
Got an SC-8850 in the mail today, and holy *crap* it sounds so good

I'll send an audio demo as a reply to this post, but so far I'm loving this thing. Definitely gonna be my main synth from now on for most things
#MusicProduction #VGM #DTM #MIDI #Roland #ROMpler
July 16, 2025 at 1:10 AM
I did my first solder job today on an led kit!
March 19, 2025 at 6:34 PM
I recently got a Yamaha MU90! I did a couple arrangements with it, but the one I'm most proud of is one I finished today, which is an arrangement of Dire, Dire Docks from Super Mario 64! Everything except the drums are from the MU, even the reverb. It's insane
glacieawn.bandcamp.com/track/dire-d...
February 15, 2025 at 6:44 AM
so... some people may or may not know that I have a youtube! it's mostly where I share little tracks of music that are just test tracks really. occasionally, I do upload one of my actual *good* tracks on there.

riddle me this. why do my **awful** test tracks get more views then my good tracks?
March 23, 2024 at 3:17 PM
went ahead and finished it with the eyes and everything, and with this, it takes up all 16 colors(or well, 15 + transparency). I even made the black #000001 instead of #000000, in case this *does* end up being used in a PS1 project, but it's still black in case it's a GBA/DS game.
March 15, 2024 at 5:17 PM
I decided to try my hand at a 4bpp slime! I'm extremely happy with how this turned out. I'm really not that good at 4bpp artwork normally 😅

this is 24x24, and 11 colors + transparency so in theory, I *could* add more colors to this, but I think this is fine.
March 15, 2024 at 1:57 AM
I finally got ambient lighting working in my renderer today! I want to work on diffuse lighting next, which will be a little harder, but still should b e manageable. ambient lighting is just adding a strength value to the light's color, and then adding that to your object's color. it's pretty nice
February 18, 2024 at 2:08 AM