expert gamer
discord: mr.ghosts
when you get hit while on Yoshi, Yoshi will inconsistently run either toward the damage he took, or away from it
when you get hit while on Yoshi, Yoshi will inconsistently run either toward the damage he took, or away from it
so essentially, they're walking toward position x00
so essentially, they're walking toward position x00
basically, when they spawn in, their initial direction isn't initialized properly so they always face right, causing them to "turn" to face Mario on-spawn
particularly noteworthy because makes Boo Blocks misalign and become obvious
basically, when they spawn in, their initial direction isn't initialized properly so they always face right, causing them to "turn" to face Mario on-spawn
particularly noteworthy because makes Boo Blocks misalign and become obvious
on the left is the GFX file as it is stored in the game's data, and on the right is how it is loaded into VRAM and thus what the game is actually "using" it as
basically, the game processes each 8x8 twice -- once normally, and once flipped.
on the left is the GFX file as it is stored in the game's data, and on the right is how it is loaded into VRAM and thus what the game is actually "using" it as
basically, the game processes each 8x8 twice -- once normally, and once flipped.
adds a lot i think
adds a lot i think