SpongePierre
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spongepierre.bsky.social
SpongePierre
@spongepierre.bsky.social
It's a pretty cool pose actually, I like the silhouette of the whole thing
December 28, 2025 at 11:10 PM
Thank you so much, seeing your post an everything people made with it really gave me the motivation to try new things on Blender
December 25, 2025 at 10:51 PM
I wish this game got ported to modern consoles and pc, more people need to experience this absolute work of art
December 23, 2025 at 9:15 PM
The whole face hugging into subcutaneous detonation into ♫The Little Carcass Train♫ really got me good,
is there a max amount of things Lucky can chain together, or she can virtually pull everything in the room at once?
December 23, 2025 at 9:48 AM
Hitting posses when parrying duuude I swear to god,
I can't even provide anything constructive to say but Glaze,
It's hard for me to describe the very specific type of tingling I'm getting down my neck watching all this, the spot has been HIT, if satisfaction was a QTE you'd have 100% accuracy
December 14, 2025 at 4:48 PM
The way they just Explode at the end *insert Kenshiro catchphrase here*

This whole thing is soaked in so much SAUCE
December 14, 2025 at 12:08 AM
That's okay, I do hope this gets somewhere someday though, you have so much style and there's a foundation here for such a unique experience, If one day you start working on this project seriously and need external support in any way, I will gladly take part
December 7, 2025 at 11:02 PM
Can't get over the teeny beety steps
December 6, 2025 at 12:55 PM
I hope there will be sequences where we control this boy to do things like crawling down vents or something
December 4, 2025 at 8:35 AM
I immensely support and love everything I'm seeing here
November 23, 2025 at 3:05 PM
Your brushed style looks so clean
November 17, 2025 at 9:21 AM
I can feel the adaptability and ease of rigging from here, Ouufff
October 26, 2025 at 3:40 PM
The DarkSouls Claw Grip, a universal stance
August 27, 2025 at 10:06 AM
Real talk, if we had a modern take on this controller with triggers and all, how do you feel like this would play out, never having to swap your thumbs from button to stick (for games in general, not thinking of a genre in particular),

Unless there's already an equivalent to this I don't know about
August 27, 2025 at 6:50 AM
x.com/MarissaLenti... eyup that's her, the voice of Gangle said it
x.com
August 20, 2025 at 4:51 PM
From the few pieces of info I got, She could very much be Oblivia who only ever appeared in the pilot episode of the cancelled TV series, got redesigned and finally appears in a game now, if it's really her though then what a Glow Up
August 20, 2025 at 8:48 AM
I don't think so, but I hope they'll go with the flow if they ever get one in production, that'd definitely be a project worth purrsuing
August 19, 2025 at 11:24 AM
Last month they collabed with godots and released a short game on steam about walking your dog and made the project open source, if that matters
August 18, 2025 at 10:38 PM
Steam Workshop::Supercharged Crowbar (experimental)
steamcommunity.com
June 22, 2025 at 9:38 AM
Here's the channel of the dude working on the monster's designs and animations, this dude knows his stuff www.youtube.com/@Chuvabak_ar...
Chuvabak
www.youtube.com
June 8, 2025 at 7:22 PM
No dlss, No real time ray tracing, just pure unadultered love for the craft and a few hundred thousand forest photos,
But really, I wish people didn't rely on whatever tech epic and nvidia provided to make games that doesn't look better than this and just perfoms worse on always more costly hardware
May 27, 2025 at 7:41 AM
Ah yes, the iridescent one is my everything spoon
May 4, 2025 at 7:54 AM
I don't know where to start
May 4, 2025 at 7:50 AM