Ink Crechure
spla-rrot250.bsky.social
Ink Crechure
@spla-rrot250.bsky.social
Furry creature (karrot250). Posting my splatoon related stuff over here!
Blaster\Slosher silly head
The special is a cool idea. I think something like this fits more with hero shooters than what splatoon actually is. It just needs some tweaks to it to feel more fair to deal with. It simply does too much for too little work.
April 17, 2025 at 1:59 PM
How often I'll go against one or even two tac-coolers on the other team and I won't get one for the entire rotation at times is crazy. It gets so one-sided at times and it's such a bore to deal with. Give me something for taking down an enemy that is cooler buffed. This thing needs a downside to it.
April 17, 2025 at 1:56 PM
I believe that the special itself does too much for practically nothing and can often times reward players for making stupid plays. In a more controlled environment like private matches I think the idea of working around the special is neat.
In solo-q it simply is not it.
April 17, 2025 at 1:53 PM
I guess that last bit could be applied to a lot of other weapons. Point being that it's a very strong weapon that I'm not seeing being used to its full potential in solo q, if rarely at all.
Need that "how to play s-blast" video so people can learn and do more than just hop blast 👀
April 16, 2025 at 12:17 AM
Anyways while I do love the weapon and its kit I am just sick of seeing so many quick respawn builds of this weapon wildly holding W and spam aoe jumping. It's very easy to deal with and I wish players would make full use of this weapon's capabilities and not just pick it because "easy blast mode".
April 16, 2025 at 12:15 AM
"Yeah that's point" ok but almost nobody I run into even bothers with the regular long ranged fire mode. It's so rare that I've maybe run into two or three good players that do mix their game up very well.
The jump aoe + burst combo is a tad bit brain dead and that's what I see people do way more.
April 16, 2025 at 12:12 AM