spice-weasel.bsky.social
@spice-weasel.bsky.social
Scratch that, message me if you have anything to add. No constraints.
December 22, 2024 at 8:54 PM
Special thanks to @rh2design.bsky.social for the ground shader:

More technical art here:

bsky.app/profile/rh2d...
This afternoon: custom shader with depth based blue shift, dry/wet transition + grass patches. Also with sand banding patterns.

#gamedev
#environmentart
#level

Should look nice with a layer of water refraction and reflection layered on top!
December 22, 2024 at 8:49 PM
Message me if you have something you would like to add to the urban area.
December 22, 2024 at 8:47 PM