*meine Katze
*meinen Schreibtischstühl eingenommen
*meine Katze
*meinen Schreibtischstühl eingenommen
Our students used path tracing, BVHs, reprojection, blue noise, post-processing, importance sampling, MIP-mapping, bilinear interpolation and tons of other ingredients to build a CPU ray tracer + game. Behold, the gamedevs of 2028!
Our students used path tracing, BVHs, reprojection, blue noise, post-processing, importance sampling, MIP-mapping, bilinear interpolation and tons of other ingredients to build a CPU ray tracer + game. Behold, the gamedevs of 2028!
The engine uses TinyBVH for software raytracing on the GPU.
As promised, I'm doing a Live2D giveaway! The winner will get their model rigged like this ⬇️!
To enter:
- Follow me
- Like and repost
- Comment your design for an extra chance!
- +1 winner per 200 entries!
The deadline is January 15th!
#Live2D
As promised, I'm doing a Live2D giveaway! The winner will get their model rigged like this ⬇️!
To enter:
- Follow me
- Like and repost
- Comment your design for an extra chance!
- +1 winner per 200 entries!
The deadline is January 15th!
#Live2D
shoutout belgium
shoutout belgium
spheya.itch.io/tandem-golf
spheya.itch.io/tandem-golf