Sparrowland Studio
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sparrowland.bsky.social
Sparrowland Studio
@sparrowland.bsky.social
A small indie game studio working on our first title, The Tragedy at Deer Creek, a point-and-click adventure.

https://store.steampowered.com/app/2771220
We’re in Berlin to show The Tragedy at Deer Creek at the Games Ground Festival - come by and say hi if you’re in town!

#indiegamedev #gamesground #pointandclickadventure
November 12, 2025 at 9:03 AM
Kinda bonkers to see our dark little point-and-click adventure game currently being viewed on Steam by more than 500 people. Curious? Head to:

store.steampowered.com/sale/gamesma...

#steam #indiedev #pointandclick #bodengamecamp #swedishgameindustry
July 17, 2025 at 10:58 AM
The People of Deer Creek:
Edgar Flynn, logger.

#pixelart #characterdesign
July 16, 2025 at 8:55 PM
April 18, 2025 at 4:39 AM
One of the nice things about being an #indiegamedev from Norrbotten is that you get to be an indie game dev from Norrbotten. View from studio (kitchen table).
April 15, 2025 at 7:21 AM
Charlotte is the main character in our game, and it’s through her eyes that the player experiences and explores the camp at Deer Creek.

Animation by the mighty @biaanimeart.bsky.social

#indiegamedev
#screenshotsaturday
April 12, 2025 at 10:13 PM
#indiegamedev isn’t just code and nodes and vectors—it’s also banjo.

Testing some ideas for the soundtrack.
April 4, 2025 at 1:45 PM
Sculpt made in #nomadsculpt of Thomas Adams, a character in our upcoming point-and-click adventure, The Tragedy at Deer Creek. After a series of failed business ventures in the city, he heads to Deer Creek seeking fortune in the lumber industry, unaware of the consequences his ambition will bring.
April 2, 2025 at 7:49 PM
News from the nest!

Rae Lynn Minke Drews will be the voice of our protagonist, Charlotte Gray.

Rae will bring The Tragedy at Deer Creek to a whole new level with her brilliant voice acting. We're looking forward to it!

#pointandclickadventure #indiegamedev #voiceacting #voiceover #bodengamecamp
February 25, 2025 at 12:40 PM
Character concept art, sculpted in #nomadsculpt later to be retopologized in Blender and animated in a pixel art style. Love doing this stuff.
February 19, 2025 at 5:21 PM
Our stairwell jumping to 3D #pixelart animation pipeline:
February 14, 2025 at 7:35 AM
Here’s a small sample of our 3D to #pixelart adaptation 🖼️>🟦
February 12, 2025 at 9:13 AM